[Bf-blender-cvs] CVS commit: blender/source/blender/renderconverter/intern convertBlenderScene.c
Ton Roosendaal
ton at blender.org
Wed Nov 30 00:31:26 CET 2005
ton (Ton Roosendaal) 2005/11/30 00:31:26 CET
Modified files:
blender/source/blender/renderconverter/intern
convertBlenderScene.c
Log:
Bugfix #496
Noticed that static particle orcos (strands) actually were global
coordinates. This was code copied from dynamic particles...
Bugreporter (hi env!) tried to make nice zebra texture, which of course
very much failed.
Note; orco textures for strand give the same texture coordinate for the
entire hair. UV maps don't work here yet.
Revision Changes Path
1.180 +9 -5 blender/source/blender/renderconverter/intern/convertBlenderScene.c
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/renderconverter/intern/convertBlenderScene.c.diff?r1=1.179&r2=1.180&cvsroot=bf-blender>
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