[Bf-blender-cvs] CVS commit: blender/source/blender/renderconverter/intern convertBlenderScene.c

Ton Roosendaal ton at blender.org
Wed Nov 30 00:31:26 CET 2005


ton (Ton Roosendaal) 2005/11/30 00:31:26 CET

  Modified files:
    blender/source/blender/renderconverter/intern 
                                                  convertBlenderScene.c 
  
  Log:
  Bugfix #496
  
  Noticed that static particle orcos (strands) actually were global
  coordinates. This was code copied from dynamic particles...
  
  Bugreporter (hi env!) tried to make nice zebra texture, which of course
  very much failed.
  
  Note; orco textures for strand give the same texture coordinate for the
  entire hair. UV maps don't work here yet.
  
  Revision  Changes    Path
  1.180     +9 -5      blender/source/blender/renderconverter/intern/convertBlenderScene.c
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/renderconverter/intern/convertBlenderScene.c.diff?r1=1.179&r2=1.180&cvsroot=bf-blender>



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