[Bf-blender-cvs] CVS commit: blender/source/blender/blenkernel/intern effect.c blender/source/blender/makesdna DNA_scene_types.h blender/source/blender/render/intern/include zbuf.h blender/source/blender/render/intern/source edgeRender.c vanillaRenderPipe.c zbuf.c blender/source/blender/renderconverter/intern convertBlenderScene.c
Ton Roosendaal
ton at blender.org
Mon Nov 14 15:27:44 CET 2005
ton (Ton Roosendaal) 2005/11/14 15:27:44 CET
Modified files:
blender/source/blender/blenkernel/intern effect.c
blender/source/blender/makesdna DNA_scene_types.h
blender/source/blender/render/intern/include zbuf.h
blender/source/blender/render/intern/source edgeRender.c
vanillaRenderPipe.c
zbuf.c
blender/source/blender/renderconverter/intern
convertBlenderScene.c
Log:
Strand render/zbuffering optimize recode
I've been going over the zbuf.c code, which is indeed very ancient,
with a load of old optimizing and redundant code in use.
Added more 'modern' Span support, which fills per face two arrays
with the scanline information in it. That way you can zbuffer a quad in one
run as well. It was also exactly that code that's copied all over in zbuf.c
For now, to prevent issues for the release, the 'render a quad in 1 run' is
only in use for the strand render. Tests reveil a speedup of about 33%.
Will work on this recode later... which would also result in making zbuf.c
threadsafe.
And: bugfix #3398
When using the new 'render emitter' for particles, the orco array for
particles was accidentally used by mesh too.
Revision Changes Path
1.80 +1 -13 blender/source/blender/blenkernel/intern/effect.c
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/blenkernel/intern/effect.c.diff?r1=1.79&r2=1.80&cvsroot=bf-blender>
1.47 +3 -1 blender/source/blender/makesdna/DNA_scene_types.h
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/makesdna/DNA_scene_types.h.diff?r1=1.46&r2=1.47&cvsroot=bf-blender>
1.8 +15 -2 blender/source/blender/render/intern/include/zbuf.h
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/render/intern/include/zbuf.h.diff?r1=1.7&r2=1.8&cvsroot=bf-blender>
1.13 +8 -10 blender/source/blender/render/intern/source/edgeRender.c
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/render/intern/source/edgeRender.c.diff?r1=1.12&r2=1.13&cvsroot=bf-blender>
1.23 +5 -8 blender/source/blender/render/intern/source/vanillaRenderPipe.c
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/render/intern/source/vanillaRenderPipe.c.diff?r1=1.22&r2=1.23&cvsroot=bf-blender>
1.25 +461 -204 blender/source/blender/render/intern/source/zbuf.c
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/render/intern/source/zbuf.c.diff?r1=1.24&r2=1.25&cvsroot=bf-blender>
1.177 +16 -16 blender/source/blender/renderconverter/intern/convertBlenderScene.c
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/renderconverter/intern/convertBlenderScene.c.diff?r1=1.176&r2=1.177&cvsroot=bf-blender>
More information about the Bf-blender-cvs
mailing list