[Bf-blender-cvs] CVS commit: blender/extern/bullet/BulletDynamics/CollisionDispatch ConvexConcaveCollisionAlgorithm.cpp ConvexConcaveCollisionAlgorithm.h blender/extern/bullet/Bullet/CollisionShapes CollisionShape.h StridingMeshInterface.h TriangleMesh.h TriangleMeshShape.cpp TriangleMeshShape.h blender/extern/bullet/Bullet/NarrowPhaseCollision ContinuousConvexCollision.cpp blender/extern/bullet/LinearMath ...

Erwin Coumans blender at erwincoumans.com
Wed Jul 27 11:30:53 CEST 2005


erwin (Erwin Coumans) 2005/07/27 11:30:53 CEST

  Modified files:
    blender/extern/bullet/BulletDynamics/CollisionDispatch 
                                                           ConvexConcaveCollisionAlgorithm.cpp 
                                                           ConvexConcaveCollisionAlgorithm.h 
    blender/extern/bullet/Bullet/CollisionShapes CollisionShape.h 
                                                 StridingMeshInterface.h 
                                                 TriangleMesh.h 
                                                 TriangleMeshShape.cpp 
                                                 TriangleMeshShape.h 
    blender/extern/bullet/Bullet/NarrowPhaseCollision 
                                                      ContinuousConvexCollision.cpp 
    blender/extern/bullet/LinearMath SimdQuadWord.h 
    blender/intern/moto/include MT_Scalar.h 
    blender/source/gameengine/Converter 
                                        KX_BlenderSceneConverter.cpp 
    blender/source/gameengine/GamePlayer/common 
                                                GPC_RenderTools.cpp 
    blender/source/gameengine/Ketsji KX_ConvertPhysicsObject.h 
                                     KX_ConvertPhysicsObjects.cpp 
                                     KX_MeshProxy.cpp 
                                     KX_PythonInit.cpp 
                                     KX_PythonInit.h 
                                     KX_SumoPhysicsController.cpp 
    blender/source/gameengine/Physics/Bullet 
                                             CcdPhysicsController.cpp 
                                             CcdPhysicsEnvironment.cpp 
    blender/source/gameengine/Rasterizer RAS_IRasterizer.h 
    blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer 
                                                              RAS_OpenGLRasterizer.cpp 
                                                              RAS_OpenGLRasterizer.h 
  
  Log:
  - added debug line drawing in gameengine (handy for debugging physics problems)
  - added #ifdef for a visual studio 8 crashing problems
  - added scaling and tolerances to triangle meshes
  
  Revision  Changes    Path
  1.2       +9 -3      blender/extern/bullet/BulletDynamics/CollisionDispatch/ConvexConcaveCollisionAlgorithm.cpp
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/extern/bullet/BulletDynamics/CollisionDispatch/ConvexConcaveCollisionAlgorithm.cpp.diff?r1=1.1&r2=1.2&cvsroot=bf-blender>
  1.2       +2 -1      blender/extern/bullet/BulletDynamics/CollisionDispatch/ConvexConcaveCollisionAlgorithm.h
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/extern/bullet/BulletDynamics/CollisionDispatch/ConvexConcaveCollisionAlgorithm.h.diff?r1=1.1&r2=1.2&cvsroot=bf-blender>
  1.2       +2 -0      blender/extern/bullet/Bullet/CollisionShapes/CollisionShape.h
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/extern/bullet/Bullet/CollisionShapes/CollisionShape.h.diff?r1=1.1&r2=1.2&cvsroot=bf-blender>
  1.2       +3 -1      blender/extern/bullet/Bullet/CollisionShapes/StridingMeshInterface.h
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/extern/bullet/Bullet/CollisionShapes/StridingMeshInterface.h.diff?r1=1.1&r2=1.2&cvsroot=bf-blender>
  1.2       +2 -2      blender/extern/bullet/Bullet/CollisionShapes/TriangleMesh.h
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/extern/bullet/Bullet/CollisionShapes/TriangleMesh.h.diff?r1=1.1&r2=1.2&cvsroot=bf-blender>
  1.2       +5 -4      blender/extern/bullet/Bullet/CollisionShapes/TriangleMeshShape.cpp
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/extern/bullet/Bullet/CollisionShapes/TriangleMeshShape.cpp.diff?r1=1.1&r2=1.2&cvsroot=bf-blender>
  1.2       +12 -1     blender/extern/bullet/Bullet/CollisionShapes/TriangleMeshShape.h
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/extern/bullet/Bullet/CollisionShapes/TriangleMeshShape.h.diff?r1=1.1&r2=1.2&cvsroot=bf-blender>
  1.2       +7 -2      blender/extern/bullet/Bullet/NarrowPhaseCollision/ContinuousConvexCollision.cpp
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/extern/bullet/Bullet/NarrowPhaseCollision/ContinuousConvexCollision.cpp.diff?r1=1.1&r2=1.2&cvsroot=bf-blender>
  1.3       +2 -4      blender/extern/bullet/LinearMath/SimdQuadWord.h
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/extern/bullet/LinearMath/SimdQuadWord.h.diff?r1=1.2&r2=1.3&cvsroot=bf-blender>
  1.7       +3 -2      blender/intern/moto/include/MT_Scalar.h
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/intern/moto/include/MT_Scalar.h.diff?r1=1.6&r2=1.7&cvsroot=bf-blender>
  1.15      +19 -2     blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp.diff?r1=1.14&r2=1.15&cvsroot=bf-blender>
  1.14      +11 -1     blender/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp.diff?r1=1.13&r2=1.14&cvsroot=bf-blender>
  1.12      +8 -2      blender/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h.diff?r1=1.11&r2=1.12&cvsroot=bf-blender>
  1.19      +5 -1      blender/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp.diff?r1=1.18&r2=1.19&cvsroot=bf-blender>
  1.10      +3 -2      blender/source/gameengine/Ketsji/KX_MeshProxy.cpp
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/gameengine/Ketsji/KX_MeshProxy.cpp.diff?r1=1.9&r2=1.10&cvsroot=bf-blender>
  1.14      +7 -1      blender/source/gameengine/Ketsji/KX_PythonInit.cpp
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/gameengine/Ketsji/KX_PythonInit.cpp.diff?r1=1.13&r2=1.14&cvsroot=bf-blender>
  1.8       +4 -1      blender/source/gameengine/Ketsji/KX_PythonInit.h
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/gameengine/Ketsji/KX_PythonInit.h.diff?r1=1.7&r2=1.8&cvsroot=bf-blender>
  1.10      +4 -0      blender/source/gameengine/Ketsji/KX_SumoPhysicsController.cpp
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/gameengine/Ketsji/KX_SumoPhysicsController.cpp.diff?r1=1.9&r2=1.10&cvsroot=bf-blender>
  1.2       +1 -1      blender/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp.diff?r1=1.1&r2=1.2&cvsroot=bf-blender>
  1.2       +48 -1     blender/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp.diff?r1=1.1&r2=1.2&cvsroot=bf-blender>
  1.14      +2 -1      blender/source/gameengine/Rasterizer/RAS_IRasterizer.h
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/gameengine/Rasterizer/RAS_IRasterizer.h.diff?r1=1.13&r2=1.14&cvsroot=bf-blender>
  1.17      +16 -1     blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp.diff?r1=1.16&r2=1.17&cvsroot=bf-blender>
  1.13      +19 -1     blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h.diff?r1=1.12&r2=1.13&cvsroot=bf-blender>



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