[Bf-blender-cvs] CVS commit: blender/source/blender/python/api2_2x Blender.c Bone.c Mathutils.c Mathutils.h NMesh.c Object.c Object.h Window.c euler.c euler.h gen_utils.c gen_utils.h matrix.c matrix.h quat.c quat.h vector.c vector.h

Joseph Gilbert models at paposo.com
Thu Jul 14 05:34:57 CEST 2005


ascotan (Joseph Gilbert) 2005/07/14 05:34:57 CEST

  Modified files:
    blender/source/blender/python/api2_2x Blender.c Bone.c 
                                          Mathutils.c Mathutils.h 
                                          NMesh.c Object.c 
                                          Object.h Window.c 
                                          euler.c euler.h 
                                          gen_utils.c gen_utils.h 
                                          matrix.c matrix.h quat.c 
                                          quat.h vector.c vector.h 
  
  Log:
  Mathutils update
  - also included is some fixes for preprocessor inclues and some clean up of the previous commit
  
  -rewrite and bugfixes
    ----------------------------------
    Here's my changelog:
    -fixed Rand() so that it doesn't seed everytime and should generate better random numbers
    - changed a few error return types to something more appropriate
    - clean up of uninitialized variables & removal of unneccessary objects
    - NMesh returns wrapped vectors now
    - World returns wrapped matrices now
    - Object.getEuler() and Object.getBoundingBox() return Wrapped data when data is present
    - Object.getMatrix() returns wrapped data if it's worldspace, 'localspace' returns a new matrix
    - Vector, Euler, Mat, Quat, call all now internally wrap object without destroying internal datablocks
    - Removed memory allocation (unneeded) from all methods
    - Vector's resize methods are only applicable to new vectors not wrapped data.
    - Matrix(), Quat(), Euler(), Vector() now accepts ANY sequence list, including tuples, list, or a self object to copy - matrices accept multiple sequences
    - Fixed Slerp() so that it now works correctly values are clamped between 0 and 1
    - Euler.rotate does internal rotation now
    - Slice assignment now works better for all types
    - Vector * Vector and Quat * Quat are defined and return the DOT product
    - Mat * Vec and Vec * Mat are defined now
    - Moved #includes to .c file from headers. Also fixed prototypes in mathutils
    - Added new helper functions for incref'ing to genutils
    - Major cleanup of header files includes - include Mathutils.h for access to math types
    - matrix.toQuat() and .toEuler() now fixed take appropriate matrix sizes
    - Matrix() with no parameters now returns an identity matrix by default not a zero matrix
    - printf() now prints with 6 digits instead of 4
    - printf() now prints output with object descriptor
    - Matrices now support [x][y] assignment (e.g. matrix[x][y] = 5.4)
    - Matrix[index] = value now expectes a sequence not an integer. This will now set a ROW of the matrix through a sequence.  index cannot go above the row size of the matrix.
    - slice operations on matrices work with sequences now (rows of the matrix) example:  mymatrix[0:2] returns a list of 2 wrapped vectors with access to the matrix data.
    - slice assignment will no longer modify the data if the assignment operation fails
    - fixed error in matrix * scalar multiplication
    - euler.toMatrix(), toQuat() no longer causes "creep" from repeated use
    - Wrapped data will generate wrapped objects when toEuler(), toQuat(), toMatrix() is used
    - Quats can be created with angle/axis, axis/angle
    - 4x4 matrices can be multiplied by 3D vectors (by popular demand :))
    - vec *quat / quat * vec is now defined
    - vec.magnitude alias for vec.length
    - all self, internal methods return a pointer to self now so you can do print vector.internalmethod() or vector.internalmethod().nextmethod() (no more print matrix.inverse() returning 'none')
    - these methods have been deprecated (still functioning but suggested to use the corrected functionality):
      * CopyVec() - replaced by Vector() functionality
      * CopyMat() - replaced by Matrix() functionality
      * CopyQuat() - replace by Quaternion() functionality
      * CopyEuler() - replaced by Euler() functionality
      * RotateEuler() - replaced by Euler.rotate() funtionality
      * MatMultVec() - replaced by matrix * vector
      * VecMultMat() - replaced by vector * matrix
    -  New struct containers references to python object data or internally allocated blender data for wrapping
    * Explaination here:  math structs now function as a 'simple wrapper' or a 'py_object' - data that is created on the fly will now be a 'py_object' with its memory managed by python
    *    otherwise if the data is returned by blender's G.main then the math object is a 'simple wrapper' and data can be accessed directly from the struct just like other python objects.
  
  Revision  Changes    Path
  1.63      +22 -25    blender/source/blender/python/api2_2x/Blender.c
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/python/api2_2x/Blender.c.diff?r1=1.62&r2=1.63&cvsroot=bf-blender>
  1.29      +61 -120   blender/source/blender/python/api2_2x/Bone.c
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/python/api2_2x/Bone.c.diff?r1=1.28&r2=1.29&cvsroot=bf-blender>
  1.12      +1262 -1625blender/source/blender/python/api2_2x/Mathutils.c
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/python/api2_2x/Mathutils.c.diff?r1=1.11&r2=1.12&cvsroot=bf-blender>
  1.6       +76 -42    blender/source/blender/python/api2_2x/Mathutils.h
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/python/api2_2x/Mathutils.h.diff?r1=1.5&r2=1.6&cvsroot=bf-blender>
  1.72      +6 -6      blender/source/blender/python/api2_2x/NMesh.c
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/python/api2_2x/NMesh.c.diff?r1=1.71&r2=1.72&cvsroot=bf-blender>
  1.121     +30 -36    blender/source/blender/python/api2_2x/Object.c
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/python/api2_2x/Object.c.diff?r1=1.120&r2=1.121&cvsroot=bf-blender>
  1.28      +24 -27    blender/source/blender/python/api2_2x/Object.h
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/python/api2_2x/Object.h.diff?r1=1.27&r2=1.28&cvsroot=bf-blender>
  1.35      +26 -26    blender/source/blender/python/api2_2x/Window.c
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/python/api2_2x/Window.c.diff?r1=1.34&r2=1.35&cvsroot=bf-blender>
  1.7       +412 -357  blender/source/blender/python/api2_2x/euler.c
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/python/api2_2x/euler.c.diff?r1=1.6&r2=1.7&cvsroot=bf-blender>
  1.5       +61 -67    blender/source/blender/python/api2_2x/euler.h
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/python/api2_2x/euler.h.diff?r1=1.4&r2=1.5&cvsroot=bf-blender>
  1.30      +30 -5     blender/source/blender/python/api2_2x/gen_utils.c
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/python/api2_2x/gen_utils.c.diff?r1=1.29&r2=1.30&cvsroot=bf-blender>
  1.24      +16 -10    blender/source/blender/python/api2_2x/gen_utils.h
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/python/api2_2x/gen_utils.h.diff?r1=1.23&r2=1.24&cvsroot=bf-blender>
  1.18      +828 -1037 blender/source/blender/python/api2_2x/matrix.c
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/python/api2_2x/matrix.c.diff?r1=1.17&r2=1.18&cvsroot=bf-blender>
  1.6       +73 -78    blender/source/blender/python/api2_2x/matrix.h
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/python/api2_2x/matrix.h.diff?r1=1.5&r2=1.6&cvsroot=bf-blender>
  1.10      +598 -573  blender/source/blender/python/api2_2x/quat.c
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/python/api2_2x/quat.c.diff?r1=1.9&r2=1.10&cvsroot=bf-blender>
  1.5       +67 -73    blender/source/blender/python/api2_2x/quat.h
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/python/api2_2x/quat.h.diff?r1=1.4&r2=1.5&cvsroot=bf-blender>
  1.22      +678 -739  blender/source/blender/python/api2_2x/vector.c
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/python/api2_2x/vector.c.diff?r1=1.21&r2=1.22&cvsroot=bf-blender>
  1.11      +66 -72    blender/source/blender/python/api2_2x/vector.h
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/python/api2_2x/vector.h.diff?r1=1.10&r2=1.11&cvsroot=bf-blender>



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