[Bf-blender-cvs] CVS commit: blender/source/blender/render/intern/source rendercore.c blender/source/blender/renderconverter/intern convertBlenderScene.c
Ton Roosendaal
ton at blender.org
Tue Dec 13 13:41:17 CET 2005
ton (Ton Roosendaal) 2005/12/13 13:41:17 CET
Modified files:
blender/source/blender/render/intern/source rendercore.c
blender/source/blender/renderconverter/intern
convertBlenderScene.c
Log:
With the introduction of fixed edge arrays in Mesh, the options to render
wire frame became very limited... the information of faces (vertex colors
and UV reside there) got lost.
Solved it nicely with creating a large index table, and use bsearch() to
get quickly the matching information.
Then I noticed the render code needed fixes too for wire, no proper UV's
were calculated over the wire edge.
Revision Changes Path
1.130 +72 -52 blender/source/blender/render/intern/source/rendercore.c
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/render/intern/source/rendercore.c.diff?r1=1.129&r2=1.130&cvsroot=bf-blender>
1.183 +172 -5 blender/source/blender/renderconverter/intern/convertBlenderScene.c
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/renderconverter/intern/convertBlenderScene.c.diff?r1=1.182&r2=1.183&cvsroot=bf-blender>
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