[Bf-blender-cvs] CVS commit: blender/source/blender/render/intern/source rendercore.c blender/source/blender/renderconverter/intern convertBlenderScene.c

Ton Roosendaal ton at blender.org
Tue Dec 13 13:41:17 CET 2005


ton (Ton Roosendaal) 2005/12/13 13:41:17 CET

  Modified files:
    blender/source/blender/render/intern/source rendercore.c 
    blender/source/blender/renderconverter/intern 
                                                  convertBlenderScene.c 
  
  Log:
  With the introduction of fixed edge arrays in Mesh, the options to render
  wire frame became very limited... the information of faces (vertex colors
  and UV reside there) got lost.
  Solved it nicely with creating a large index table, and use bsearch() to
  get quickly the matching information.
  
  Then I noticed the render code needed fixes too for wire, no proper UV's
  were calculated over the wire edge.
  
  Revision  Changes    Path
  1.130     +72 -52    blender/source/blender/render/intern/source/rendercore.c
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/render/intern/source/rendercore.c.diff?r1=1.129&r2=1.130&cvsroot=bf-blender>
  1.183     +172 -5    blender/source/blender/renderconverter/intern/convertBlenderScene.c
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/renderconverter/intern/convertBlenderScene.c.diff?r1=1.182&r2=1.183&cvsroot=bf-blender>



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