[Bf-blender-cvs] CVS commit: blender/source/blender/blenkernel BKE_global.h blender/source/blender/blenkernel/bad_level_call_stubs stubs.c blender/source/blender/src header_info.c space.c blender/source/gameengine/BlenderRoutines BL_KetsjiEmbedStart.cpp blender/source/gameengine/Converter BL_BlenderDataConversion.cpp KX_BlenderSceneConverter.cpp KX_BlenderSceneConverter.h ...
Erwin Coumans
blender at erwincoumans.com
Tue Aug 23 15:16:02 CEST 2005
erwin (Erwin Coumans) 2005/08/23 15:16:02 CEST
Modified files:
blender/source/blender/blenkernel BKE_global.h
blender/source/blender/blenkernel/bad_level_call_stubs stubs.c
blender/source/blender/src header_info.c space.c
blender/source/gameengine/BlenderRoutines
BL_KetsjiEmbedStart.cpp
blender/source/gameengine/Converter
BL_BlenderDataConversion.cpp
KX_BlenderSceneConverter.cpp
KX_BlenderSceneConverter.h
blender/source/gameengine/GamePlayer/common GPC_Engine.cpp
blender/source/gameengine/GamePlayer/ghost GPG_Application.cpp
GPG_Application.h
blender/source/gameengine/Ketsji KX_ConvertPhysicsObjects.cpp
KX_KetsjiEngine.cpp
KX_KetsjiEngine.h
KX_TrackToActuator.cpp
Log:
new game-menu option 'Record Game Physics to Ipo'
including implementation. hope it works, and doesn't break to much.
it bakes physics objects transform into ipo, every frame of the running gameengine.
When you disable and run the game again, it clears the ipo's again. just for physics objects at the moment.
(perhaps some better UI in the future?)
Revision Changes Path
1.32 +2 -1 blender/source/blender/blenkernel/BKE_global.h
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/blenkernel/BKE_global.h.diff?r1=1.31&r2=1.32&cvsroot=bf-blender>
1.26 +17 -1 blender/source/blender/blenkernel/bad_level_call_stubs/stubs.c
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/blenkernel/bad_level_call_stubs/stubs.c.diff?r1=1.25&r2=1.26&cvsroot=bf-blender>
1.68 +11 -1 blender/source/blender/src/header_info.c
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/src/header_info.c.diff?r1=1.67&r2=1.68&cvsroot=bf-blender>
1.292 +12 -4 blender/source/blender/src/space.c
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/src/space.c.diff?r1=1.291&r2=1.292&cvsroot=bf-blender>
1.8 +16 -3 blender/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp.diff?r1=1.7&r2=1.8&cvsroot=bf-blender>
1.31 +2 -1 blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp.diff?r1=1.30&r2=1.31&cvsroot=bf-blender>
1.23 +234 -7 blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp.diff?r1=1.22&r2=1.23&cvsroot=bf-blender>
1.9 +12 -3 blender/source/gameengine/Converter/KX_BlenderSceneConverter.h
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/gameengine/Converter/KX_BlenderSceneConverter.h.diff?r1=1.8&r2=1.9&cvsroot=bf-blender>
1.5 +2 -2 blender/source/gameengine/GamePlayer/common/GPC_Engine.cpp
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/gameengine/GamePlayer/common/GPC_Engine.cpp.diff?r1=1.4&r2=1.5&cvsroot=bf-blender>
1.15 +5 -5 blender/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/gameengine/GamePlayer/ghost/GPG_Application.cpp.diff?r1=1.14&r2=1.15&cvsroot=bf-blender>
1.9 +3 -3 blender/source/gameengine/GamePlayer/ghost/GPG_Application.h
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/gameengine/GamePlayer/ghost/GPG_Application.h.diff?r1=1.8&r2=1.9&cvsroot=bf-blender>
1.27 +6 -5 blender/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp.diff?r1=1.26&r2=1.27&cvsroot=bf-blender>
1.19 +11 -2 blender/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/gameengine/Ketsji/KX_KetsjiEngine.cpp.diff?r1=1.18&r2=1.19&cvsroot=bf-blender>
1.11 +6 -1 blender/source/gameengine/Ketsji/KX_KetsjiEngine.h
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/gameengine/Ketsji/KX_KetsjiEngine.h.diff?r1=1.10&r2=1.11&cvsroot=bf-blender>
1.10 +4 -4 blender/source/gameengine/Ketsji/KX_TrackToActuator.cpp
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/gameengine/Ketsji/KX_TrackToActuator.cpp.diff?r1=1.9&r2=1.10&cvsroot=bf-blender>
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