[Bf-blender-cvs] CVS commit: blender/source/gameengine/Converter KX_BlenderSceneConverter.cpp KX_BlenderSceneConverter.h KX_ConvertSensors.cpp blender/source/gameengine/Ketsji KX_ISceneConverter.h KX_MouseFocusSensor.h KX_NearSensor.cpp blender/source/gameengine/Rasterizer RAS_Polygon.cpp
Erwin Coumans
blender at erwincoumans.com
Mon Aug 22 17:47:56 CEST 2005
erwin (Erwin Coumans) 2005/08/22 17:47:56 CEST
Modified files:
blender/source/gameengine/Converter
KX_BlenderSceneConverter.cpp
KX_BlenderSceneConverter.h
KX_ConvertSensors.cpp
blender/source/gameengine/Ketsji KX_ISceneConverter.h
KX_MouseFocusSensor.h
KX_NearSensor.cpp
blender/source/gameengine/Rasterizer RAS_Polygon.cpp
Log:
- prepared for automatic game physics -> animation (ipo) conversion (this allows to use bullet for animation)
- default the m_edgecode to 65535, the wireframe was invisible. when is the edgecode available again ?
- added an extra condition, nearsensor is not yet working for bullet, but it crashed.
Revision Changes Path
1.21 +462 -1 blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp.diff?r1=1.20&r2=1.21&cvsroot=bf-blender>
1.8 +8 -1 blender/source/gameengine/Converter/KX_BlenderSceneConverter.h
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/gameengine/Converter/KX_BlenderSceneConverter.h.diff?r1=1.7&r2=1.8&cvsroot=bf-blender>
1.9 +2 -1 blender/source/gameengine/Converter/KX_ConvertSensors.cpp
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/gameengine/Converter/KX_ConvertSensors.cpp.diff?r1=1.8&r2=1.9&cvsroot=bf-blender>
1.7 +8 -1 blender/source/gameengine/Ketsji/KX_ISceneConverter.h
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/gameengine/Ketsji/KX_ISceneConverter.h.diff?r1=1.6&r2=1.7&cvsroot=bf-blender>
1.11 +2 -2 blender/source/gameengine/Ketsji/KX_MouseFocusSensor.h
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/gameengine/Ketsji/KX_MouseFocusSensor.h.diff?r1=1.10&r2=1.11&cvsroot=bf-blender>
1.12 +7 -4 blender/source/gameengine/Ketsji/KX_NearSensor.cpp
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/gameengine/Ketsji/KX_NearSensor.cpp.diff?r1=1.11&r2=1.12&cvsroot=bf-blender>
1.7 +2 -2 blender/source/gameengine/Rasterizer/RAS_Polygon.cpp
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/gameengine/Rasterizer/RAS_Polygon.cpp.diff?r1=1.6&r2=1.7&cvsroot=bf-blender>
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