[Bf-blender-cvs] CVS commit: blender/source/gameengine/Converter KX_BlenderSceneConverter.cpp KX_BlenderSceneConverter.h KX_ConvertSensors.cpp blender/source/gameengine/Ketsji KX_ISceneConverter.h KX_MouseFocusSensor.h KX_NearSensor.cpp blender/source/gameengine/Rasterizer RAS_Polygon.cpp

Erwin Coumans blender at erwincoumans.com
Mon Aug 22 17:47:56 CEST 2005


erwin (Erwin Coumans) 2005/08/22 17:47:56 CEST

  Modified files:
    blender/source/gameengine/Converter 
                                        KX_BlenderSceneConverter.cpp 
                                        KX_BlenderSceneConverter.h 
                                        KX_ConvertSensors.cpp 
    blender/source/gameengine/Ketsji KX_ISceneConverter.h 
                                     KX_MouseFocusSensor.h 
                                     KX_NearSensor.cpp 
    blender/source/gameengine/Rasterizer RAS_Polygon.cpp 
  
  Log:
  - prepared for automatic game physics -> animation (ipo) conversion (this allows to use bullet for animation)
  - default the m_edgecode to 65535, the wireframe was invisible. when is the edgecode available again ?
  - added an extra condition, nearsensor is not yet working for bullet, but it crashed.
  
  Revision  Changes    Path
  1.21      +462 -1    blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp.diff?r1=1.20&r2=1.21&cvsroot=bf-blender>
  1.8       +8 -1      blender/source/gameengine/Converter/KX_BlenderSceneConverter.h
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/gameengine/Converter/KX_BlenderSceneConverter.h.diff?r1=1.7&r2=1.8&cvsroot=bf-blender>
  1.9       +2 -1      blender/source/gameengine/Converter/KX_ConvertSensors.cpp
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/gameengine/Converter/KX_ConvertSensors.cpp.diff?r1=1.8&r2=1.9&cvsroot=bf-blender>
  1.7       +8 -1      blender/source/gameengine/Ketsji/KX_ISceneConverter.h
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/gameengine/Ketsji/KX_ISceneConverter.h.diff?r1=1.6&r2=1.7&cvsroot=bf-blender>
  1.11      +2 -2      blender/source/gameengine/Ketsji/KX_MouseFocusSensor.h
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/gameengine/Ketsji/KX_MouseFocusSensor.h.diff?r1=1.10&r2=1.11&cvsroot=bf-blender>
  1.12      +7 -4      blender/source/gameengine/Ketsji/KX_NearSensor.cpp
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/gameengine/Ketsji/KX_NearSensor.cpp.diff?r1=1.11&r2=1.12&cvsroot=bf-blender>
  1.7       +2 -2      blender/source/gameengine/Rasterizer/RAS_Polygon.cpp
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/gameengine/Rasterizer/RAS_Polygon.cpp.diff?r1=1.6&r2=1.7&cvsroot=bf-blender>



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