[Bf-blender-cvs] CVS commit: blender/source/blender/makesdna DNA_texture_types.h blender/source/blender/render/intern/source texture.c blender/source/blender/src buttons_shading.c

Ton Roosendaal ton at blender.org
Tue Apr 12 13:45:06 CEST 2005


ton (Ton Roosendaal) 2005/04/12 13:45:06 CEST

  Modified files:
    blender/source/blender/makesdna DNA_texture_types.h 
    blender/source/blender/render/intern/source texture.c 
    blender/source/blender/src buttons_shading.c 
  
  Log:
  Bug fix #2323
  
  The addition in 2.36 to correct bumpmapping for View and Object rotation,
  made many nice bumpmap setups in older files less nice. Especially apparent
  when you apply "flipped" mappings in "Map Input" Panel, like map the X to Z
  and the Z to X. A correction then gives wrong results.
  
  Since the "correct bumpmapping" is actually a new option, causing extra
  rendertime too, I've made it an option now. With the "Map To" Panel being
  fully used, I've put the new button option (temporally I hope) in the first
  "Texture" Panel in material context.
  
  Will be updated in release log page!
  
  Revision  Changes    Path
  1.19      +2 -1      blender/source/blender/makesdna/DNA_texture_types.h
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/makesdna/DNA_texture_types.h.diff?r1=1.18&r2=1.19&cvsroot=bf-blender>
  1.44      +7 -9      blender/source/blender/render/intern/source/texture.c
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/render/intern/source/texture.c.diff?r1=1.43&r2=1.44&cvsroot=bf-blender>
  1.130     +4 -1      blender/source/blender/src/buttons_shading.c
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/src/buttons_shading.c.diff?r1=1.129&r2=1.130&cvsroot=bf-blender>



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