[Bf-blender-cvs] CVS commit: blender/source/blender/blenkernel/intern CCGSubSurf.c CCGSubSurf.h subsurf_ccg.c
Daniel Dunbar
daniel at zuster.org
Sun Apr 3 23:52:10 CEST 2005
zuster (Daniel Dunbar) 2005/04/03 23:52:10 CEST
Modified files:
blender/source/blender/blenkernel/intern CCGSubSurf.c
CCGSubSurf.h
subsurf_ccg.c
Log:
- added vertex normal calculation functionality to CCG subsurf (CCGSS
is fast, but can be rather tedious to work with...)
- vertex normals for smooth faces draw correctly now... this code also
switched to drawing with GL_QUAD_STRIP which can be quite a bit faster
(depends how fast graphics card calcs lighting, I get 50% faster here)
Revision Changes Path
1.10 +186 -1 blender/source/blender/blenkernel/intern/CCGSubSurf.c
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/blenkernel/intern/CCGSubSurf.c.diff?r1=1.9&r2=1.10&cvsroot=bf-blender>
1.5 +2 -1 blender/source/blender/blenkernel/intern/CCGSubSurf.h
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/blenkernel/intern/CCGSubSurf.h.diff?r1=1.4&r2=1.5&cvsroot=bf-blender>
1.20 +74 -50 blender/source/blender/blenkernel/intern/subsurf_ccg.c
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/blenkernel/intern/subsurf_ccg.c.diff?r1=1.19&r2=1.20&cvsroot=bf-blender>
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