[Bf-blender-cvs] CVS commit: blender/source/blender/blenkernel/intern CCGSubSurf.c CCGSubSurf.h subsurf_ccg.c

Daniel Dunbar daniel at zuster.org
Sun Apr 3 23:52:10 CEST 2005


zuster (Daniel Dunbar) 2005/04/03 23:52:10 CEST

  Modified files:
    blender/source/blender/blenkernel/intern CCGSubSurf.c 
                                             CCGSubSurf.h 
                                             subsurf_ccg.c 
  
  Log:
   - added vertex normal calculation functionality to CCG subsurf (CCGSS
     is fast, but can be rather tedious to work with...)
   - vertex normals for smooth faces draw correctly now... this code also
     switched to drawing with GL_QUAD_STRIP which can be quite a bit faster
     (depends how fast graphics card calcs lighting, I get 50% faster here)
  
  Revision  Changes    Path
  1.10      +186 -1    blender/source/blender/blenkernel/intern/CCGSubSurf.c
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/blenkernel/intern/CCGSubSurf.c.diff?r1=1.9&r2=1.10&cvsroot=bf-blender>
  1.5       +2 -1      blender/source/blender/blenkernel/intern/CCGSubSurf.h
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/blenkernel/intern/CCGSubSurf.h.diff?r1=1.4&r2=1.5&cvsroot=bf-blender>
  1.20      +74 -50    blender/source/blender/blenkernel/intern/subsurf_ccg.c
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/blenkernel/intern/subsurf_ccg.c.diff?r1=1.19&r2=1.20&cvsroot=bf-blender>



More information about the Bf-blender-cvs mailing list