[Bf-blender-cvs] CVS commit: blender/source/blender/src buttons_shading.c drawmesh.c drawobject.c editobject.c header_view3d.c
Ton Roosendaal
ton at blender.org
Thu Nov 25 22:52:07 CET 2004
ton (Ton Roosendaal) 2004/11/25 22:52:07 CET
Modified files:
blender/source/blender/src buttons_shading.c drawmesh.c
drawobject.c editobject.c
header_view3d.c
Log:
Small tweaks to make 3d drawing a tad more interactive, and; something
for our interactive 3d artists!
- AL+Z (potato) texture view now draws objects without Texture Faces
compliant with (new) default in engine. Meaning lit faces, using
Material RGB for diffuse and specular. It used to draw these as 'shaded'
which is quite useless.
Per definition, Potato mode is supposed to show what engine draws.
(Note; this only for Mesh objects)
- Added a couple of more calls to ensure Shaded drawmode updates on
changing RGB sliders, moving lamps to layers, or switch layers
This based on feedback from Mal, who'll also give it all good tests.
Revision Changes Path
1.106 +18 -1 blender/source/blender/src/buttons_shading.c
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/src/buttons_shading.c.diff?r1=1.105&r2=1.106&cvsroot=bf-blender>
1.22 +178 -118 blender/source/blender/src/drawmesh.c
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/src/drawmesh.c.diff?r1=1.21&r2=1.22&cvsroot=bf-blender>
1.133 +3 -6 blender/source/blender/src/drawobject.c
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/src/drawobject.c.diff?r1=1.132&r2=1.133&cvsroot=bf-blender>
1.145 +15 -4 blender/source/blender/src/editobject.c
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/src/editobject.c.diff?r1=1.144&r2=1.145&cvsroot=bf-blender>
1.82 +2 -2 blender/source/blender/src/header_view3d.c
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/src/header_view3d.c.diff?r1=1.81&r2=1.82&cvsroot=bf-blender>
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