[Bf-blender-cvs] CVS commit: blender/source/blender/render/intern/source envmap.c renderPreAndPost.c rendercore.c

Ton Roosendaal ton at blender.org
Fri Jan 23 23:33:34 CET 2004


ton (Ton Roosendaal) 2004/01/23 23:33:34 CET

  Modified files:
    blender/source/blender/render/intern/source envmap.c 
                                                renderPreAndPost.c 
                                                rendercore.c 
  
  Log:
  - when not F10->"Ray" option is set, materials with "Ray Transp" will
    render solid now (no alpha).
  - This gives nicer previews, but also makes envmaps look better, since
    environment maps are rendered without raytracing
  - I decided not to raytrace envmaps mainly because of speed... if you use
    environment maps you want something quick... otherwise just use ray_mir
    material here!
  
  Revision  Changes    Path
  1.9       +9 -3      blender/source/blender/render/intern/source/envmap.c
  1.9       +2 -1      blender/source/blender/render/intern/source/renderPreAndPost.c
  1.45      +5 -1      blender/source/blender/render/intern/source/rendercore.c



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