[Bf-blender-cvs] CVS commit: blender/source/blender/render/intern/source envmap.c renderPreAndPost.c rendercore.c
Ton Roosendaal
ton at blender.org
Fri Jan 23 23:33:34 CET 2004
ton (Ton Roosendaal) 2004/01/23 23:33:34 CET
Modified files:
blender/source/blender/render/intern/source envmap.c
renderPreAndPost.c
rendercore.c
Log:
- when not F10->"Ray" option is set, materials with "Ray Transp" will
render solid now (no alpha).
- This gives nicer previews, but also makes envmaps look better, since
environment maps are rendered without raytracing
- I decided not to raytrace envmaps mainly because of speed... if you use
environment maps you want something quick... otherwise just use ray_mir
material here!
Revision Changes Path
1.9 +9 -3 blender/source/blender/render/intern/source/envmap.c
1.9 +2 -1 blender/source/blender/render/intern/source/renderPreAndPost.c
1.45 +5 -1 blender/source/blender/render/intern/source/rendercore.c
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