[Bf-blender-cvs] CVS commit: blender/source/blender/blenkernel/intern material.c
Ton Roosendaal
ton at blender.org
Fri Jan 23 22:58:20 CET 2004
ton (Ton Roosendaal) 2004/01/23 22:58:20 CET
Modified files:
blender/source/blender/blenkernel/intern material.c
Log:
- another fix for incorrect Osa vectors during tracing... I've now solved
it by precalculating all needed Osa vectors when rendering glass, this
because it is unpredictable what is exactly going to be needed after.
- a hint that this should be done better is in the code... will mostly
improve sharpness and a bit rendertime though
(thanks bugmaster intrr!)
Revision Changes Path
1.16 +4 -7 blender/source/blender/blenkernel/intern/material.c
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