[Bf-blender-cvs] CVS commit: blender/source/blender/render/intern/source texture.c

Ton Roosendaal ton at blender.org
Sat Jan 10 13:41:48 CET 2004


ton (Ton Roosendaal) 2004/01/10 13:41:47 CET

  Modified files:
    blender/source/blender/render/intern/source texture.c 
  
  Log:
  Improved method to calculate normals for procedural textures such as
  Marble, wood, clouds. Instead of the retarded (but faster :) old method
  it now derives the normal based on displacement of a 'nabla' vector;
  sampling the texture additionally with three little offsets in x, y and z.
  
  Code provided by Eeshlo, and gratefully accepted!
  
  Revision  Changes    Path
  1.8       +142 -109  blender/source/blender/render/intern/source/texture.c



More information about the Bf-blender-cvs mailing list