[Bf-blender-cvs] CVS commit: blender SConstruct blender/intern SConscript blender/intern/SoundSystem SConscript blender/intern/bmfont SConscript blender/intern/bsp SConscript blender/intern/container SConscript blender/intern/decimation SConscript ...
Michel Selten
michel.s at home.nl
Sun Jan 4 22:11:59 CET 2004
michel (Michel Selten) 2004/01/04 22:11:59 CET
Added files:
. SConstruct
blender/intern SConscript
blender/intern/SoundSystem SConscript
blender/intern/bmfont SConscript
blender/intern/bsp SConscript
blender/intern/container SConscript
blender/intern/decimation SConscript
blender/intern/ghost SConscript
blender/intern/guardedalloc SConscript
blender/intern/iksolver SConscript
blender/intern/memutil SConscript
blender/intern/moto SConscript
blender/intern/string SConscript
blender/source SConscript
blender/source/blender SConscript
blender/source/blender/avi SConscript
blender/source/blender/blenkernel SConscript
blender/source/blender/blenlib SConscript
blender/source/blender/blenloader SConscript
blender/source/blender/blenpluginapi SConscript
blender/source/blender/deflate SConscript
blender/source/blender/imbuf SConscript
blender/source/blender/img SConscript
blender/source/blender/inflate SConscript
blender/source/blender/makesdna SConscript
blender/source/blender/makesdna/intern SConscript
blender/source/blender/python SConscript
blender/source/blender/radiosity SConscript
blender/source/blender/readblenfile SConscript
blender/source/blender/readstreamglue SConscript
blender/source/blender/render SConscript
blender/source/blender/renderconverter SConscript
blender/source/blender/src SConscript
blender/source/blender/writeblenfile SConscript
blender/source/blender/writestreamglue SConscript
blender/source/kernel SConscript
Log:
SCons build system files added.
You'll need SCons (www.scons.org) to build.
Platforms currently working:
* Linux (me)
- options for quicktime, openal and international disabled
- uses the system libs and include files for building - no option to build
with the precompiled libraries yet.
* Windows (jesterKing)
- builds with quicktime (optional)
- builds with openal (optional)
- builds with international support (optional)
- Use the DOS box to build
- builds with precompiled libraries
* Irix (Hos)
- Uses default Irix compiler
- Not all optimization levels correct yet
- options for quicktime, openal and international disabled
- builds with precompiled libraries
* Cygwin (me)
- has a problem in the linking stage
- uses free build tools (gcc)
- options for quicktime, openal and international disabled
- uses the system libs and include files for building - no option to build
with the precompiled libraries yet.
* MacOS (sgefant)
- builds with quicktime (optional)
- options for openal and international disabled
- builds a nice bundle
- builds with precompiled libraries
Thanks to IanWill for a bugfix in the Linux build.
Note: This is a work in progress. A lot still has to be done - for example the
optional parts are only to be enabled by directly setting 'true' or
'false' in the SConstruct file. This needs to be moved to a user config
file. Also, the .o/.obj files are stored in the source tree. This needs
to be fixed as well.
The game engine is not yet built.
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