[Bf-blender-cvs] CVS commit: blender SConstruct blender/intern SConscript blender/intern/SoundSystem SConscript blender/intern/bmfont SConscript blender/intern/bsp SConscript blender/intern/container SConscript blender/intern/decimation SConscript ...

Michel Selten michel.s at home.nl
Sun Jan 4 22:11:59 CET 2004


michel (Michel Selten) 2004/01/04 22:11:59 CET

  Added files:
    .                    SConstruct 
    blender/intern       SConscript 
    blender/intern/SoundSystem SConscript 
    blender/intern/bmfont SConscript 
    blender/intern/bsp   SConscript 
    blender/intern/container SConscript 
    blender/intern/decimation SConscript 
    blender/intern/ghost SConscript 
    blender/intern/guardedalloc SConscript 
    blender/intern/iksolver SConscript 
    blender/intern/memutil SConscript 
    blender/intern/moto  SConscript 
    blender/intern/string SConscript 
    blender/source       SConscript 
    blender/source/blender SConscript 
    blender/source/blender/avi SConscript 
    blender/source/blender/blenkernel SConscript 
    blender/source/blender/blenlib SConscript 
    blender/source/blender/blenloader SConscript 
    blender/source/blender/blenpluginapi SConscript 
    blender/source/blender/deflate SConscript 
    blender/source/blender/imbuf SConscript 
    blender/source/blender/img SConscript 
    blender/source/blender/inflate SConscript 
    blender/source/blender/makesdna SConscript 
    blender/source/blender/makesdna/intern SConscript 
    blender/source/blender/python SConscript 
    blender/source/blender/radiosity SConscript 
    blender/source/blender/readblenfile SConscript 
    blender/source/blender/readstreamglue SConscript 
    blender/source/blender/render SConscript 
    blender/source/blender/renderconverter SConscript 
    blender/source/blender/src SConscript 
    blender/source/blender/writeblenfile SConscript 
    blender/source/blender/writestreamglue SConscript 
    blender/source/kernel SConscript 
  
  Log:
  SCons build system files added.
  You'll need SCons (www.scons.org) to build.
  Platforms currently working:
  * Linux (me)
    - options for quicktime, openal and international disabled
    - uses the system libs and include files for building - no option to build
      with the precompiled libraries yet.
  * Windows (jesterKing)
    - builds with quicktime (optional)
    - builds with openal (optional)
    - builds with international support (optional)
    - Use the DOS box to build
    - builds with precompiled libraries
  * Irix (Hos)
    - Uses default Irix compiler
    - Not all optimization levels correct yet
    - options for quicktime, openal and international disabled
    - builds with precompiled libraries
  * Cygwin (me)
    - has a problem in the linking stage
    - uses free build tools (gcc)
    - options for quicktime, openal and international disabled
    - uses the system libs and include files for building - no option to build
      with the precompiled libraries yet.
  * MacOS (sgefant)
    - builds with quicktime (optional)
    - options for openal and international disabled
    - builds a nice bundle
    - builds with precompiled libraries
  
  Thanks to IanWill for a bugfix in the Linux build.
  Note: This is a work in progress. A lot still has to be done - for example the
        optional parts are only to be enabled by directly setting 'true' or
        'false' in the SConstruct file. This needs to be moved to a user config
        file. Also, the .o/.obj files are stored in the source tree. This needs
        to be fixed as well.
        The game engine is not yet built.



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