[Bf-blender-cvs] CVS commit: blender SConstruct blender/source/gameengine SConscript blender/source/gameengine/Physics/BlOde SConscript

Michel Selten michel.s at home.nl
Sun Feb 22 20:01:12 CET 2004


michel (Michel Selten) 2004/02/22 20:01:12 CET

  Modified files:
    .                    SConstruct 
    blender/source/gameengine SConscript 
    blender/source/gameengine/Physics/BlOde SConscript 
  
  Log:
  SCons updates
  * Game engine can now be build on Linux. By default this feature is disabled.
    The reason is that you need to have a precompiled version of the ode library
    for your gcc version.
    To enable ode support you need to do the following:
    - compile ode.
    - set BUILD_GAMEENGINE = 'true' in the config.opts file.
    - set USE_PHYSICS='ode' in the config.opts file.
    - set the ODE_INCLUDE and ODE_LIBPATH to valid locations.
  
  * Linking order has changed for the game engine
    There are cyclic dependencies between libraries. On linux we have to do some
    duplicate linking. I looked at the order of linking in source/Makefile, and
    did some clean up.
  
  Revision  Changes    Path
  1.18      +16 -12    blender/SConstruct
  1.3       +1 -2      blender/source/gameengine/SConscript
  1.4       +20 -20    blender/source/gameengine/Physics/BlOde/SConscript



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