[Bf-blender-cvs] CVS commit: blender SConstruct blender/source/gameengine SConscript blender/source/gameengine/Physics/BlOde SConscript
Michel Selten
michel.s at home.nl
Sun Feb 22 20:01:12 CET 2004
michel (Michel Selten) 2004/02/22 20:01:12 CET
Modified files:
. SConstruct
blender/source/gameengine SConscript
blender/source/gameengine/Physics/BlOde SConscript
Log:
SCons updates
* Game engine can now be build on Linux. By default this feature is disabled.
The reason is that you need to have a precompiled version of the ode library
for your gcc version.
To enable ode support you need to do the following:
- compile ode.
- set BUILD_GAMEENGINE = 'true' in the config.opts file.
- set USE_PHYSICS='ode' in the config.opts file.
- set the ODE_INCLUDE and ODE_LIBPATH to valid locations.
* Linking order has changed for the game engine
There are cyclic dependencies between libraries. On linux we have to do some
duplicate linking. I looked at the order of linking in source/Makefile, and
did some clean up.
Revision Changes Path
1.18 +16 -12 blender/SConstruct
1.3 +1 -2 blender/source/gameengine/SConscript
1.4 +20 -20 blender/source/gameengine/Physics/BlOde/SConscript
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