[Bf-blender-cvs] CVS commit: blender/source/blender/src editmesh_lib.c blender/source/blender/renderconverter/intern convertBlenderScene.c

Ton Roosendaal ton at blender.org
Sun Dec 19 15:19:20 CET 2004


ton (Ton Roosendaal) 2004/12/19 15:19:20 CET

  Modified files:
    blender/source/blender/src editmesh_lib.c 
    blender/source/blender/renderconverter/intern 
                                                  convertBlenderScene.c 
  
  Log:
  Bug fix #2026
  
  Slightly altered rules for calculating vertexnormals. By only averaging
  face normals from faces actually set 'smooth', the result looks much more
  nice (for example on a cylinder with caps solid). Vertex normals not being
  used by smooth faces are set to the face normal direction.
  
  Shows both in editor as rendering.
  
  Revision  Changes    Path
  1.23      +65 -49    blender/source/blender/src/editmesh_lib.c
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/src/editmesh_lib.c.diff?r1=1.22&r2=1.23&cvsroot=bf-blender>
  1.101     +83 -64    blender/source/blender/renderconverter/intern/convertBlenderScene.c
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/renderconverter/intern/convertBlenderScene.c.diff?r1=1.100&r2=1.101&cvsroot=bf-blender>



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