[Bf-blender-cvs] CVS commit: blender/source/blender/src editmesh_lib.c blender/source/blender/renderconverter/intern convertBlenderScene.c
Ton Roosendaal
ton at blender.org
Sun Dec 19 15:19:20 CET 2004
ton (Ton Roosendaal) 2004/12/19 15:19:20 CET
Modified files:
blender/source/blender/src editmesh_lib.c
blender/source/blender/renderconverter/intern
convertBlenderScene.c
Log:
Bug fix #2026
Slightly altered rules for calculating vertexnormals. By only averaging
face normals from faces actually set 'smooth', the result looks much more
nice (for example on a cylinder with caps solid). Vertex normals not being
used by smooth faces are set to the face normal direction.
Shows both in editor as rendering.
Revision Changes Path
1.23 +65 -49 blender/source/blender/src/editmesh_lib.c
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/src/editmesh_lib.c.diff?r1=1.22&r2=1.23&cvsroot=bf-blender>
1.101 +83 -64 blender/source/blender/renderconverter/intern/convertBlenderScene.c
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/renderconverter/intern/convertBlenderScene.c.diff?r1=1.100&r2=1.101&cvsroot=bf-blender>
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