[Bf-blender-cvs] CVS commit: blender/source/blender/blenkernel BKE_utildefines.h blender/source/blender/render/extern/include render.h blender/source/blender/render/intern/source ray.c rendercore.c blender/source/blender/src buttons_shading.c previewrender.c renderwin.c
Ton Roosendaal
ton at blender.org
Sat Apr 24 22:27:29 CEST 2004
ton (Ton Roosendaal) 2004/04/24 22:27:29 CEST
Modified files:
blender/source/blender/blenkernel BKE_utildefines.h
blender/source/blender/render/extern/include render.h
blender/source/blender/render/intern/source ray.c rendercore.c
blender/source/blender/src buttons_shading.c previewrender.c
renderwin.c
Log:
Turned Sky render code in Blender to become fully float, it still returned
bytes for RGB.
This to allow very bright contrasted images to be used for AO as well. As
a first start also the Texture->Colors panel now allows contrast setting
up to 5.0 (was 2.0).
Revision Changes Path
1.9 +4 -4 blender/source/blender/blenkernel/BKE_utildefines.h
1.8 +4 -3 blender/source/blender/render/extern/include/render.h
1.31 +6 -12 blender/source/blender/render/intern/source/ray.c
1.59 +26 -17 blender/source/blender/render/intern/source/rendercore.c
1.76 +1 -1 blender/source/blender/src/buttons_shading.c
1.32 +10 -5 blender/source/blender/src/previewrender.c
1.33 +2 -5 blender/source/blender/src/renderwin.c
More information about the Bf-blender-cvs
mailing list