[Bf-blender-cvs] CVS commit: blender/source/gameengine/Converter BL_BlenderDataConversion.cpp BL_SkinMeshObject.cpp BL_SkinMeshObject.h blender/source/gameengine/Expressions ListValue.cpp Operator1Expr.h Operator2Expr.cpp Value.cpp VoidValue.h blender/source/gameengine/GamePlayer/common GPC_PolygonMaterial.cpp blender/source/gameengine/GamePlayer/ghost ...
Kester Maddock
Christopher.Maddock.1 at uni.massey.ac.nz
Sat Apr 24 08:40:16 CEST 2004
kester (Kester Maddock) 2004/04/24 08:40:16 CEST
Modified files:
blender/source/gameengine/Converter
BL_BlenderDataConversion.cpp
BL_SkinMeshObject.cpp
BL_SkinMeshObject.h
blender/source/gameengine/Expressions ListValue.cpp
Operator1Expr.h
Operator2Expr.cpp
Value.cpp VoidValue.h
blender/source/gameengine/GamePlayer/common
GPC_PolygonMaterial.cpp
blender/source/gameengine/GamePlayer/ghost GPG_Application.cpp
blender/source/gameengine/Ketsji KX_Camera.cpp KX_GameObject.h
KX_IPhysicsController.cpp
KX_KetsjiEngine.h
blender/source/gameengine/Physics/Sumo
SumoPhysicsController.cpp
SumoPhysicsController.h
blender/source/gameengine/Physics/Sumo/Fuzzics/include
SM_Object.h
blender/source/gameengine/Physics/Sumo/Fuzzics/src
SM_Object.cpp
blender/source/gameengine/Physics/common
PHY_IPhysicsController.h
blender/source/gameengine/Rasterizer RAS_IRasterizer.h
RAS_MeshObject.cpp
RAS_MeshObject.h
blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer
RAS_GLExtensionManager.cpp
RAS_GLExtensionManager.h
mkglext.py
blender/source/gameengine/SceneGraph SG_Controller.cpp
SG_Controller.h
SG_Spatial.cpp
Log:
Synchronise game engine with Tuhopuu2 tree.
Revision Changes Path
1.10 +18 -29 blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp
1.6 +4 -4 blender/source/gameengine/Converter/BL_SkinMeshObject.cpp
1.8 +2 -2 blender/source/gameengine/Converter/BL_SkinMeshObject.h
1.3 +3 -3 blender/source/gameengine/Expressions/ListValue.cpp
1.6 +2 -2 blender/source/gameengine/Expressions/Operator1Expr.h
1.3 +5 -5 blender/source/gameengine/Expressions/Operator2Expr.cpp
1.4 +2 -2 blender/source/gameengine/Expressions/Value.cpp
1.7 +3 -3 blender/source/gameengine/Expressions/VoidValue.h
1.8 +5 -3 blender/source/gameengine/GamePlayer/common/GPC_PolygonMaterial.cpp
1.6 +98 -72 blender/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
1.5 +3 -3 blender/source/gameengine/Ketsji/KX_Camera.cpp
1.9 +15 -12 blender/source/gameengine/Ketsji/KX_GameObject.h
1.5 +2 -1 blender/source/gameengine/Ketsji/KX_IPhysicsController.cpp
1.6 +4 -1 blender/source/gameengine/Ketsji/KX_KetsjiEngine.h
1.8 +1 -1 blender/source/gameengine/Physics/Sumo/SumoPhysicsController.cpp
1.9 +36 -21 blender/source/gameengine/Physics/Sumo/SumoPhysicsController.h
1.9 +36 -28 blender/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Object.h
1.10 +92 -61 blender/source/gameengine/Physics/Sumo/Fuzzics/src/SM_Object.cpp
1.8 +2 -2 blender/source/gameengine/Physics/common/PHY_IPhysicsController.h
1.8 +99 -12 blender/source/gameengine/Rasterizer/RAS_IRasterizer.h
1.5 +29 -63 blender/source/gameengine/Rasterizer/RAS_MeshObject.cpp
1.7 +6 -4 blender/source/gameengine/Rasterizer/RAS_MeshObject.h
1.3 +20 -14 blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.cpp
1.3 +2 -1 blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.h
1.3 +8 -6 blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/mkglext.py
1.5 +2 -1 blender/source/gameengine/SceneGraph/SG_Controller.cpp
1.7 +4 -1 blender/source/gameengine/SceneGraph/SG_Controller.h
1.5 +7 -7 blender/source/gameengine/SceneGraph/SG_Spatial.cpp
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