[Bf-blender-cvs] CVS commit: blender/source/blender/blenloader/intern readfile.c blender/source/blender/makesdna DNA_scene_types.h blender/source/blender/render/intern/source ray.c blender/source/blender/src buttons_scene.c

Ton Roosendaal ton at blender.org
Fri Apr 23 23:02:59 CEST 2004


ton (Ton Roosendaal) 2004/04/23 23:02:59 CEST

  Modified files:
    blender/source/blender/blenloader/intern readfile.c 
    blender/source/blender/makesdna DNA_scene_types.h 
    blender/source/blender/render/intern/source ray.c 
    blender/source/blender/src buttons_scene.c 
  
  Log:
  Raytrace now has option to change the resolution of the Octree used. It
  appeared that the standard size (64x64x64) just works fine for small
  scenes, like a single character in a small environment. Larger scenes and
  larger environments became exponentional slower.
  
  Disadvantage of larger octrees is longer build time, and overhead traver-
  sing it though, so something to tweak based on some experimenting.
  A table with test results + blender file will be in CMS soon.
  
  New button is in F10 Render panel, in bottom. Last free spot there! O_o
  Sizes supported now 64, 128, 256 or 512.
  
  Revision  Changes    Path
  1.54      +48 -8     blender/source/blender/blenloader/intern/readfile.c
  1.25      +3 -3      blender/source/blender/makesdna/DNA_scene_types.h
  1.29      +99 -49    blender/source/blender/render/intern/source/ray.c
  1.42      +8 -4      blender/source/blender/src/buttons_scene.c



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