[Bf-blender-cvs] CVS commit: blender/source/gameengine/Converter BL_BlenderDataConversion.cpp blender/source/gameengine/GamePlayer Makefile blender/source/gameengine/GamePlayer/common GPC_PolygonMaterial.cpp blender/source/gameengine/GamePlayer/ghost GPG_Application.cpp GPG_ghost.cpp blender/source/gameengine/Ketsji KX_ClientObjectInfo.h KX_ConvertPhysicsObjects.cpp ...
Kester Maddock
Christopher.Maddock.1 at uni.massey.ac.nz
Sun Apr 11 04:50:03 CEST 2004
kester (Kester Maddock) 2004/04/11 04:50:03 CEST
Modified files:
blender/source/gameengine/Converter
BL_BlenderDataConversion.cpp
blender/source/gameengine/GamePlayer Makefile
blender/source/gameengine/GamePlayer/common
GPC_PolygonMaterial.cpp
blender/source/gameengine/GamePlayer/ghost GPG_Application.cpp
GPG_ghost.cpp
blender/source/gameengine/Ketsji KX_ClientObjectInfo.h
KX_ConvertPhysicsObjects.cpp
KX_GameObject.cpp
KX_GameObject.h
KX_NearSensor.cpp
KX_TouchSensor.cpp
KX_TouchSensor.h
blender/source/gameengine/Network/LoopBackNetwork
NG_LoopBackNetworkDeviceInterface.cpp
blender/source/gameengine/Physics/Sumo
SumoPhysicsController.cpp
SumoPhysicsEnvironment.cpp
blender/source/gameengine/Physics/Sumo/Fuzzics/src
SM_Object.cpp
SM_Scene.cpp
blender/source/gameengine/Rasterizer RAS_CameraData.h
RAS_IRasterizer.h
blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer
RAS_OpenGLRasterizer.cpp
RAS_OpenGLRasterizer.h
RAS_VAOpenGLRasterizer.cpp
Removed files:
blender/source/gameengine/Physics/Sumo/include solid.h
solid_broadphase.h
solid_types.h
Log:
1. Check material names passed to the physics engine (for collision sensors.)
Consider:
gameobj->getClientInfo()->m_auxilary_info = (matname ? (void*)(matname+2) : NULL);
It works if matname is "MAblah", but not if matname is "".
2. Added constructor for struct RAS_CameraData.
3. Added initializers to the struct KX_ClientObjectInfo constructor
4. Collision sensors won't detect near sensors.
5. A stack of minor tweaks, adjusting whitespace, using ++it for stl stuff.
Revision Changes Path
1.8 +2 -6 blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp
1.7 +3 -1 blender/source/gameengine/GamePlayer/Makefile
1.7 +2 -2 blender/source/gameengine/GamePlayer/common/GPC_PolygonMaterial.cpp
1.5 +9 -9 blender/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
1.7 +3 -3 blender/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
1.7 +8 -4 blender/source/gameengine/Ketsji/KX_ClientObjectInfo.h
1.8 +14 -6 blender/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp
1.6 +2 -3 blender/source/gameengine/Ketsji/KX_GameObject.cpp
1.8 +12 -12 blender/source/gameengine/Ketsji/KX_GameObject.h
1.5 +4 -9 blender/source/gameengine/Ketsji/KX_NearSensor.cpp
1.5 +16 -9 blender/source/gameengine/Ketsji/KX_TouchSensor.cpp
1.7 +2 -12 blender/source/gameengine/Ketsji/KX_TouchSensor.h
1.5 +2 -2 blender/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.cpp
1.6 +2 -1 blender/source/gameengine/Physics/Sumo/SumoPhysicsController.cpp
1.6 +2 -1 blender/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.cpp
1.7 +34 -4 blender/source/gameengine/Physics/Sumo/Fuzzics/src/SM_Object.cpp
1.6 +7 -5 blender/source/gameengine/Physics/Sumo/Fuzzics/src/SM_Scene.cpp
1.7 +10 -1 blender/source/gameengine/Rasterizer/RAS_CameraData.h
1.7 +35 -2 blender/source/gameengine/Rasterizer/RAS_IRasterizer.h
1.5 +8 -6 blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp
1.7 +3 -2 blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h
1.5 +12 -5 blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp
More information about the Bf-blender-cvs
mailing list