[Bf-blender-cvs] CVS commit: blender/source/blender/src ghostwinlay.c renderwin.c

Ton Roosendaal ton at blender.org
Thu Jun 12 14:17:39 CEST 2003


Hi,

You mean that the renderwindow opens in doublebuffer and draws dithered  
for that reason?

I am trying to get Ghost to understand better. But it looks like it  
opens a doublebuffer window for render output by default. It has no  
specific awareness of different opengl (display) styles per window.

I'm contacting Maarten Gribnau (ghost author) anyway for an issue, so  
I'll discuss that with him as well.

Can you tell me in the mean time, what Irix support is for 2x16 or 2x24  
bits double buffer? Maybe that's the easy Zr fix...
The trick might be in GHOST_WIndowX11.cpp, lines 89 and further.

Check manpage for glXChooseVisual.


-Ton-




On Thursday, Jun 12, 2003, at 13:04 Europe/Amsterdam, John K. Walton  
wrote:

>
> ton,
> while you're in there, can you fix dither on 16bit/24bit displays?
> zr mentioned it should be an easy fix...
>
>
> On Thu, 12 Jun 2003, Ton Roosendaal wrote:
>
>> ton (Ton Roosendaal) 2003/06/12 12:07:38 CEST
>>
>>   Modified files:
>>     blender/source/blender/src ghostwinlay.c renderwin.c
>>
>>   Log:
>>   - Completely reorganized renderwin.c, added readable comments and  
>> removed
>>     confusing functions which were only used once.
>>     Part of examining how renderwindows get opened/closed, and to  
>> enable
>>     a third option for render output to ImageWindow in Blender
>>
>>   Revision  Changes    Path
>>   1.12      +2 -2      blender/source/blender/src/ghostwinlay.c
>>   1.9       +177 -152  blender/source/blender/src/renderwin.c
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------------------------------------------------------------------------ 
--
Ton Roosendaal  Blender Foundation ton at blender.org  
http://www.blender.org




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