[Bf-blender-cvs] CVS commit: blender/source/blender/blenkernel/intern material.c blender/source/blender/makesdna DNA_lamp_types.h DNA_material_types.h DNA_scene_types.h blender/source/blender/render/extern/include render_types.h blender/source/blender/render/intern/include rendercore.h zbuf_int.h blender/source/blender/render/intern/source ...
John K. Walton
walton at mrnutty.com
Fri Dec 12 01:14:16 CET 2003
Ton, crufty code had evil effect, sorry didn't get a chance to catch up
until tonight.
cc -c -n32 -mips3 -Xcpluscomm -DNDEBUG -n32 -mips3 -O2 -OPT:Olimit=0
-fullwarn -woff 1001,1110,1201,1209,1355,1424,1681,3201 -I../include
-I../../extern/include -I../../../radiosity/extern/include
-I../../../blenlib -I../../../imbuf -I../../../makesdna
-I../../../blenkernel -I../../../quicktime
-I../../../../kernel/gen_messaging
-I/usr/demos/blender/../lib/irix-6.5-mips/guardedalloc/include
-I../../../include ray.c -o
/usr/demos/blender/obj/irix-6.5-mips/blender/render/ray.o
cc-1133 cc: ERROR File = ray.c, Line = 239
Expression must be a modifiable lvalue.
if(no==NULL) br->b[oc5]= (Branch *)no= addnode();
^
cc-1196 cc: REMARK File = ray.c, Line = 401
The indicated function is declared implicitly.
bzero(g_oc.adrnode, sizeof(g_oc.adrnode));
^
cc-1498 cc: REMARK File = ray.c, Line = 402
There is no prototype for the call to bzero.
bzero(g_oc.adrbranch, sizeof(g_oc.adrbranch));
^
cc-1498 cc: REMARK File = ray.c, Line = 472
There is no prototype for the call to bzero.
bzero(ocvlak, sizeof(ocvlak));
^
cc-1552 cc: WARNING File = ray.c, Line = 104
The variable "accepted" is set but never used.
static int accepted, rejected;
^
cc-1552 cc: WARNING File = ray.c, Line = 104
The variable "rejected" is set but never used.
static int accepted, rejected;
^
cc-1174 cc: REMARK File = ray.c, Line = 1464
The function "jitter_cube" was declared but never referenced.
static void *jitter_cube(int resol)
^
1 error detected in the compilation of "ray.c".
gmake[5]: *** [/usr/demos/blender/obj/irix-6.5-mips/blender/render/ray.o]
Error 2
gmake[4]: *** [all] Error 1
gmake[3]: *** [all] Error 1
gmake[2]: *** [all] Error 1
gmake[1]: *** [all] Error 1
gmake: *** [all] Error 1
sgi126 3%
On Wed, 10 Dec 2003, Ton Roosendaal wrote:
> ton (Ton Roosendaal) 2003/12/10 21:41:53 CET
>
> Modified files:
> blender/source/blender/blenkernel/intern material.c
> blender/source/blender/makesdna DNA_lamp_types.h
> DNA_material_types.h
> DNA_scene_types.h
> blender/source/blender/render/extern/include render_types.h
> blender/source/blender/render/intern/include rendercore.h
> zbuf_int.h
> blender/source/blender/render/intern/source Makefile
> renderPreAndPost.c
> rendercore.c
> zbuf.c
> blender/source/blender/renderconverter/intern
> convertBlenderScene.c
> blender/source/blender/src buttons_scene.c buttons_shading.c
> Added files:
> blender/source/blender/render/intern/source ray.c
>
> Log:
> - Xmas special: shiny mirroring bells & whistles!
>
> This is a revision of the old NeoGeo raytracer, dusted off, improved quite
> a lot, and nicely integrated in the rest of rendering pipeline.
> Enable it with F10-"Ray", and set either a 'ray-shadow' lamp or give the
> Material a "RayMirror" value.
> It has been added for 2 reasons:
> - get feedback on validity... I need artists to play around with it if it's
> actually useful. It still *is* raytracing, meaning complex scenes will
> easily become slow.
> - for educational purposes. All raytracing happens in ray.c, which can be
> quite easily adjusted for other effects.
>
> When too many disasters pop up with this, I'll make it a compile #ifdef.
> But so far, it seems to do a decent job.
>
> Demo files: http://www.blender.org/docs/ray_test.tgz
> An article (tech) about how it works, and about the new octree invention
> will be posted soon. :)
>
> Note: it doesn't work with unified render yet.
>
> Revision Changes Path
> 1.10 +10 -1 blender/source/blender/blenkernel/intern/material.c
> 1.9 +5 -1 blender/source/blender/makesdna/DNA_lamp_types.h
> 1.9 +4 -3 blender/source/blender/makesdna/DNA_material_types.h
> 1.13 +10 -9 blender/source/blender/makesdna/DNA_scene_types.h
> 1.9 +6 -2 blender/source/blender/render/extern/include/render_types.h
> 1.8 +2 -3 blender/source/blender/render/intern/include/rendercore.h
> 1.6 +2 -2 blender/source/blender/render/intern/include/zbuf_int.h
> 1.7 +2 -2 blender/source/blender/render/intern/source/Makefile
> 1.6 +8 -2 blender/source/blender/render/intern/source/renderPreAndPost.c
> 1.18 +39 -26 blender/source/blender/render/intern/source/rendercore.c
> 1.9 +6 -6 blender/source/blender/render/intern/source/zbuf.c
> 1.19 +8 -9 blender/source/blender/renderconverter/intern/convertBlenderScene.c
> 1.18 +16 -15 blender/source/blender/src/buttons_scene.c
> 1.43 +33 -19 blender/source/blender/src/buttons_shading.c
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