[Bf-animsys] Animation Proposal

Nathan Vegdahl nathanvegdahl at gmail.com
Thu Oct 1 23:57:12 CEST 2009


> The timeline I guess would reflect keys on selected controls, so you
> wouldn't have to browse like you would the dope sheet to find them, If it
> came to that.

   This can work in the dopesheet too, by toggling on "Only display
selected" (the little arrow button in the dopesheet in 2.5).  Although
right now it only filters objects, not bones.  But presumably that
will be fixed at some point.

--Nathan

On Thu, Oct 1, 2009 at 7:35 AM, Jarred de Beer <jarr2000 at gmail.com> wrote:
> This is great stuff.
>
> I for one have been missing the ability to shift keyframes on the timeline.
> A scaled down dope sheet as an alternative seems to do the trick though.
> The timeline I guess would reflect keys on selected controls, so you
> wouldn't have to browse like you would the dope sheet to find them, If it
> came to that.
>
> Regards,
> Jarred
>
> On Thu, Oct 1, 2009 at 8:00 AM, Gianmichele Mariani <g.mariani at liquidnet.it>
> wrote:
>>
>> WOW Bassam told me that some of the requests were already implemented but
>> I didn't thought it was so many.
>>
>> I agree with all your points. I've been thinking a lot about the timeline
>> stuff and I know it will be redundant to just have the same functionality
>> ported to it.
>> So my thoughts went to a pure presentation point of view. Would it be
>> possible to have the dopesheet or the action editor automatically collapses
>> all the channel when the space reaches a certain height ?
>> This way you can have the best of both worlds. When it's lat's say 50 px
>> is one big channel. The moment you resize the window it unfolds everything
>> back.
>>
>> Now that I have internet back at home I'm going to download a new build of
>> 2.5 and start playing with it again. I will probably discuss
>> everything at BCon if you're there.
>>
>> Thanks a lot.
>>
>> Gianmichele
>>
>>
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>
>
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