[Bf-animsys] Animation Proposal
g.mariani at liquidnet.it
Thu Oct 1 19:48:26 CEST 2009
I don't understand the inner workings of Blender, but I'm really glad that
you guys already discussed this with the other guys (and also already have
given it a cool name!).
Can't wait what you guys will come up with.
On Thu, Oct 1, 2009 at 3:35 PM, Brecht Van Lommel <brecht at blender.org>wrote:
> Hi Gianmichele,
> Nice proposal, would like to make one point regarding the mesh drawing
> though. I think you mix up two things. Pre-selection highlighting,
> right mouse button over a bone sets a key, etc is independent of
> drawing. That interaction could just as well work on regular bones,
> but it's not how Blender is designed. That's still based on select >
> action workflow, and in this case, clicking somewhere on the mesh
> would show a part of the mesh highlighted rather than the bone, and
> then all actions work on this selection, consistent with other tools.
> Also, we discussed this bone/mesh drawing during Peach, and even had a
> name for it: Facelift. But never got to implementing it.
> Bf-animsys mailing list
> Bf-animsys at blender.org
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