[Bf-animsys] constraint / modifier order
Nathan Vegdahl
nathanvegdahl at gmail.com
Wed Jun 3 21:55:29 CEST 2009
> it's a chance to have all of our 'stacky things' consistent in
> blender, worth at least a thought.
I'm all for this. +1
--Nathan V
On Wed, Jun 3, 2009 at 7:51 AM, Bassam Kurdali <bkurdali at freefactory.org> wrote:
> Daniel's email reminded me of an idea:
> would it make sense (for consistency) to have an 'upright' orientation
> for the stack? i.e the latest added/most 'on top' constraint is visualy
> on top of the stack rather than at the bottom? this makes more sense
> from the 'stack' metaphor, fits in with how e.g. layers in photoshop
> work, as well as with the NLA/sequencer.
> takes? it's a chance to have all of our 'stacky things' consistent in
> blender, worth at least a thought.
> cheers
> Bassam
>
>
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