[Verse-dev] Verse-dev Digest, Vol 63, Issue 3

FRANCISCO ORTIZ chicortiz at gmail.com
Tue Aug 9 23:54:08 CEST 2011


Sorry Everyone! I didn't read that someone already mentioned this GPL X
BSD/MIT (Jiri please count me in with people that don't fell hungry with GPL
;)

Your dual license idea is very clever! I hope it works!  :)

Ortiz

On 9 August 2011 07:00, <verse-dev-request at blender.org> wrote:

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> Today's Topics:
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>   1. Re: http://www.uni-verse.org/ expired  07/13/2011 (David Given)
>   2. Re: http://www.uni-verse.org/ expired  07/13/2011 (Jiri Hnidek)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Mon, 08 Aug 2011 20:41:05 +0100
> From: David Given <dg at cowlark.com>
> Subject: Re: [Verse-dev] http://www.uni-verse.org/ expired  07/13/2011
> To: verse-dev at blender.org
> Message-ID: <4E403BD1.9050701 at cowlark.com>
> Content-Type: text/plain; charset=UTF-8
>
> -----BEGIN PGP SIGNED MESSAGE-----
> Hash: SHA1
>
> On 08/08/11 12:42, Jiri Hnidek wrote:
> [...]
> > changing licence from BSD to GPL (verse server) and LGPL (verse library)
> > is on my TODO list. I'm not expert in licenses and I don't know if it's
> > so easy and if it is possible at all.
>
> The short guide to copyright law is:
>
> - - only the *copyright holder* can change the license of a piece of code.
>
> - - but if the licenses are compatible, you can distribute a bundle of
> code by several different authors, with several different licenses,
> under a single aggregate license.
>
> It *is* possible to take somebody else's BSD or MIT code and incorporate
> it into a GPL project (although you're still bound by the terms in the
> BSD or MIT licenses, i.e. correct attribution). It's not possible to do
> it the other way round.
>
> [...]
> > BTW: IMHO BSD license is less strict for developers than GPL and LGPL.
> > You can fork it and sell this fork without need to give forked source
> > code back to the community. On the other side, it's not advantage for
> > the community. ;-)
>
> Only if you exclude people writing commercial software from 'community',
> I'm afraid, because for them the GPL is the kiss of death.
>
> Trying to incorporate GPL code (and, to a large extent, LGPL code) into
> commercial software is just *too hard*. The licensing restrictions are
> too onerous, and if you make a mistake the legal repercussions can be
> huge. I write the stuff for a living and while we'll enthusiastically
> use (and endorse) any BSD or MIT code we can lay our hands on, we
> daren't touch GPL code with the regulation 10-foot pole.
>
> So, if you release verse2 under a GPL license, it will instantly become
> useless to a very, very large portion of your target audience --- i.e.,
> anyone who wants to make money by writing games using it...
>
> - --
> ???? ?????????????? ????? http://www.cowlark.com ?????
> ?
> ? "I have a mind like a steel trap. It's rusty and full of dead mice."
> ? --- Anonymous, on rasfc
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>
> ------------------------------
>
> Message: 2
> Date: Tue, 09 Aug 2011 09:58:27 +0200
> From: Jiri Hnidek <jiri.hnidek at tul.cz>
> Subject: Re: [Verse-dev] http://www.uni-verse.org/ expired  07/13/2011
> To: verse-dev at blender.org
> Message-ID: <1312876708.1825.10.camel at kuky.nti.tul.cz>
> Content-Type: text/plain; charset="UTF-8"
>
> Hi,
> thanks for short guide to copyright law :-). It seems that GPL makes
> many people angry. I don't want to make people angry :-). On the other
> hand I like GPL from perspective of verse2 developer. Could we find some
> conclusion? For instance, is it possible to use dual licensing? For
> example: svn trunk of verse would be GPL/LGPL ever and every major
> version would be released in two versions: GPL/LGP and BSD. Does any
> software do it in this way?
>
> Best Regards,
>
> Jiri
>
> David Given p??e v Po 08. 08. 2011 v 20:41 +0100:
> > On 08/08/11 12:42, Jiri Hnidek wrote:
> > [...]
> > > changing licence from BSD to GPL (verse server) and LGPL (verse
> library)
> > > is on my TODO list. I'm not expert in licenses and I don't know if it's
> > > so easy and if it is possible at all.
> >
> > The short guide to copyright law is:
> >
> > - only the *copyright holder* can change the license of a piece of code.
> >
> > - but if the licenses are compatible, you can distribute a bundle of
> > code by several different authors, with several different licenses,
> > under a single aggregate license.
> >
> > It *is* possible to take somebody else's BSD or MIT code and incorporate
> > it into a GPL project (although you're still bound by the terms in the
> > BSD or MIT licenses, i.e. correct attribution). It's not possible to do
> > it the other way round.
> >
> > [...]
> > > BTW: IMHO BSD license is less strict for developers than GPL and LGPL.
> > > You can fork it and sell this fork without need to give forked source
> > > code back to the community. On the other side, it's not advantage for
> > > the community. ;-)
> >
> > Only if you exclude people writing commercial software from 'community',
> > I'm afraid, because for them the GPL is the kiss of death.
> >
> > Trying to incorporate GPL code (and, to a large extent, LGPL code) into
> > commercial software is just *too hard*. The licensing restrictions are
> > too onerous, and if you make a mistake the legal repercussions can be
> > huge. I write the stuff for a living and while we'll enthusiastically
> > use (and endorse) any BSD or MIT code we can lay our hands on, we
> > daren't touch GPL code with the regulation 10-foot pole.
> >
> > So, if you release verse2 under a GPL license, it will instantly become
> > useless to a very, very large portion of your target audience --- i.e.,
> > anyone who wants to make money by writing games using it...
> >
> > _______________________________________________
> > Verse-dev mailing list
> > Verse-dev at blender.org
> > http://lists.blender.org/mailman/listinfo/verse-dev
>
>
>
>
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> End of Verse-dev Digest, Vol 63, Issue 3
> ****************************************
>
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