[Verse-dev] verse-server bugs and problems, additional info
Thorsten Jordan
verse-dev@blender.org
Thu Aug 12 21:31:17 CEST 2004
Hi!
Just read Emil's mail that explains the node_id problems, thanks ;-)
An addition to the lockup with large data: the behaviour is a bit
random. Sometimes all data seems to make its way to the server and back
to the client, but a few triangles are always missing, no matter how
many the object has. When enabling PRINT_SEND_COMMANDS and
PRINT_RECEIVE_COMMANDS and sending output to the console then the
transmission seems to be more affected (output takes much more time than
passing it to a file or /dev/null).
Small meshes (like an icosahedron, up to ~ 200 faces) are ok, but larger
meshes miss faces. Any idea?
--
Greetings, Thorsten
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