[Verse-dev] verse-server bugs and problems, additional info

Thorsten Jordan verse-dev@blender.org
Thu Aug 12 21:31:17 CEST 2004


Hi!

Just read Emil's mail that explains the node_id problems, thanks ;-)

An addition to the lockup with large data: the behaviour is a bit 
random. Sometimes all data seems to make its way to the server and back 
to the client, but a few triangles are always missing, no matter how 
many the object has. When enabling PRINT_SEND_COMMANDS and 
PRINT_RECEIVE_COMMANDS and sending output to the console then the 
transmission seems to be more affected (output takes much more time than 
passing it to a file or /dev/null).

Small meshes (like an icosahedron, up to ~ 200 faces) are ok, but larger 
meshes miss faces. Any idea?

-- 
Greetings, Thorsten






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