[Uni-verse] RE: URGENT: Update of D2.3 Architecture demo
Schreck Akos
schreck at minusplus.hu
Mon Mar 27 13:24:26 CEST 2006
Hi Peter, and all
I agree with your idea.
We can do the illustration. I hope it is ok to have it at the report :-)
As I proposed to Gert it would be nice to have this new roof building that
we do now for representation.
I hope it is acceptable for all, if there is a problem calculating, with
simplifying the curved surfaces to planes it can be easily solved.
tomorrow we send the model, so we can start synchronizing it.
So some changes have to be made in the text.
before:
Client participation will be tested in a case study. The content is a
model of a building for a University musical faculty. There is an
assembly hall, some rehearsal rooms and other localities. The
user can walk around in the environment and see it and
experience the acoustics of the different rooms.
after:
Client participation will be tested in a case study. The content is a
model of a building for a Government Office. There is a central
hall, some office rooms and other localities. The
user can walk around in the environment and see it and
experience the acoustics of the different rooms.
Also I think now that the engineering student number should be taken down to
2 from 5, since there is no use of so many of them.
I might correct this text this week, but we have extreme work conditions.
For the review however we would like to setup a small presentation of a
working system.
Best Regards
akos
SCHRECK AKOS
+ 36 70 515 07 15
minusplus_architects
H-1061 Budapest, Andrassy ut 10. (III. 309.) tel/fax: + 36 1 302 64 68
www.minusplus.hu
-----Original Message-----
From: Peter Becker, II [mailto:peter.becker at tii.se]
Sent: Sunday, March 26, 2006 12:12 PM
To: Schreck Akos
Subject: URGENT: Update of D2.3 Architecture demo
Hi Akos
In 8.2 Arch demo, it would be nice to have an ill 1) of the
object/University building and 2) also of the system, but from a users
viewpoint not the ill we have now, which obviously is seen from a
developers view. This illustration should include the input - 3DS
channel and the output - (visual and) audial rendered view and what
manipulation is supported by the system.
Even better, I would like a concept drawing, not of system but of
input/output something like this:
user/architect changing building geometry/material in 3DS model
other user with Blender client based model
other user with portable device at site
system connecting client and computing clients like geometry reducer
system output back to users with rendered view and audio
Do you agree, and in that case, would you like to produce this
illustration, Akos?
Have you had a look at the 8.2 part of D2.3 for adjustments?
/PB
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