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<p>Your curves are not corrupt, don't worry.</p>
<p>I hand not noticed this issue before, your operator is probably
ignoring or not interpolating the Curve Radius property properly,
leading to bevel and extrusion factors disappearing.</p>
<p>I'll post more info about this in your <a
href="https://blenderartists.org/forum/showthread.php?397450-GSoC-2016-Improvements-to-Bezier-Curves">Blender
Artists Thread</a><br>
</p>
<br>
<div class="moz-cite-prefix">On 05-08-2016 17:24, Joćo Araśjo wrote:<br>
</div>
<blockquote
cite="mid:CADXk0KOeyXJsV8vXTjrVe2_b4Ovcs3K6m3r_s1Dw07ZK2XvZKA@mail.gmail.com"
type="cite">
<div dir="ltr">Hi all,
<div><br>
</div>
<div>this week I implemented the fillet and chamfer operators. I
also managed to get all my operators to interact with the
mouse, but I couldn't get them to interact with keyboard
input, so I decided to drop the whole idea of interactivity
until I can get someone to explain me how to handle keyboard
input (as in the Grab, Rotate and Scale operators).</div>
<div><br>
</div>
<div>With these operators implemented, I decided to do some bug
fixing on my previously implemented operators. The Extend and
Trim operators should be bug free by now.</div>
<div><br>
</div>
<div>However, during this process, and also while studying the
code to understand how to implement the uniform UV
calculation, I discovered that my operators are somehow
damaging the splines they are executed on. The result of this
damage is that these splines don't render a few components,
such as the normals or bevelling. To get an idea, do the
following</div>
<div><br>
</div>
<div>1. Add a curve.</div>
<div>2. Set "Extrude" to 1.0</div>
<div>3. Add some points.</div>
<div>4. Select one point.</div>
<div>5. Using Space Bar search, select chamfer.</div>
<div><br>
</div>
<div>After many hours of debugging and studying the other curve
operators, I still haven't succeeded in figuring out what the
problem is.</div>
<div><br>
</div>
<div>For the next week, my plan is to start (and hopefully
finish) the uniform UV calculation. Regardless of this
objective, I also plan to spend a lot of time fixing bugs and
memory leaks.</div>
<div><br>
</div>
<div>Best regards,</div>
<div>Joćo Araśjo</div>
</div>
<br>
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</pre>
</blockquote>
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