<div dir="ltr"><div><a href="http://wiki.blender.org/index.php/User:Brita/GSoC_BGE_cleanup_and_support/reports/week11">http://wiki.blender.org/index.php/User:Brita/GSoC_BGE_cleanup_and_support/reports/week11</a><br></div><div>
<br></div><div>== This Week ==</div><div><ul><li>I read about physics for game engines using these references:<br></li><ul><li>Game Engine Architecture by Jason Gregory - <a href="http://www.gameenginebook.com/">http://www.gameenginebook.com/</a></li>
<li>Real-Time Collision Detection by Christer Ericson - <a href="http://realtimecollisiondetection.net/">http://realtimecollisiondetection.net/</a></li><li>Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game Paperback by Ian Millington - <a href="http://procyclone.com/">http://procyclone.com/</a></li>
</ul></ul></div><blockquote style="margin:0px 0px 0px 40px;border:none;padding:0px"><div>and summed up most of what I read here: <a href="http://wiki.blender.org/index.php/User:Brita/GSoC_BGE_cleanup_and_support/doc/physics">http://wiki.blender.org/index.php/User:Brita/GSoC_BGE_cleanup_and_support/doc/physics</a> (still work in progress)</div>
</blockquote><div><ul><li>Started working on the physics demo files.<br></li><li>Still collecting feedback for the slowparent/constraint proposal.<br></li><li>My branch is mostly reviewed, with some issues on the scenegraph cleanup part. <a href="https://developer.blender.org/D680">https://developer.blender.org/D680</a><br>
</li></ul></div><div><br></div><div>&#39;&#39;&#39;General Development&#39;&#39;&#39;</div><div>:None</div><div>&#39;&#39;&#39;Fixed (Reported)&#39;&#39;&#39;</div><div>:None</div><div>&#39;&#39;&#39;Fixed (Unreported)&#39;&#39;&#39;</div>
<div>:None</div><div>&#39;&#39;&#39;Closed / Archived / Invalid&#39;&#39;&#39;</div><div>*{{BugReport|38030}} - KX_PolyProxy has incorrect getVertexIndex results</div><div><br></div><div>Total: 0 fixed, 1 closed</div><div>
<br></div><div><br></div><div>== Next Week ==</div><div><ul><li>more physics, physics documentation and demo files.<br></li></ul></div><div><br></div></div>