<div dir="ltr">This Week:<div><br></div><div>Met my 6 week goal of having Blender running on OpenGL ES 2.0. There are still lots of places where the functionality needs to be fixed up.</div><div><br></div><div>Started refactoring GHOST to separate out rendering context management from window management.</div>
<div><br></div><div>Next Week:</div><div><br></div><div>Finish up GHOST refactor. </div><div>Replace fixed function opengl lighting with shaders</div><div>Improve the glDrawPixels replacement code</div><div>If that goes better than expected then I'll start working on object selection.</div>
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