<div style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:13px;background-color:rgb(255,255,255)">This week my plans changed a bit because I got hold of new material: (i) Howard Trickey kindly gave me access to the Wings3D code in C++ and Python - thanks! and (ii) I found a nice library, Triangle [1], that does various types of triangulation quite fast and nice [3].</div>
<div style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:13px;background-color:rgb(255,255,255)">So right now I&#39;m still in the process of going through the code and I have to figure out whether to write my own or use one of the implementations. Check out [4] for code, soon.</div>
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Tasks for the this week (#5):</div><div style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:13px;background-color:rgb(255,255,255)"><b>0*)</b> expand notes</div><div style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:13px;background-color:rgb(255,255,255)">
<b>1)</b> finish my notes about what wings_tesselation does</div><div style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:13px;background-color:rgb(255,255,255)"><b>1.1)</b> ̶s̶t̶a̶r̶t̶ ̶i̶m̶p̶l̶e̶m̶e̶n̶t̶i̶n̶g̶ ̶t̶h̶e̶ ̶n̶e̶w̶ ̶s̶c̶a̶n̶f̶i̶l̶l̶ ̶b̶a̶s̶e̶d̶ ̶o̶n̶ ̶t̶h̶a̶t̶ </div>
<div style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:13px;background-color:rgb(255,255,255)"><b>2)</b> make a prototype for tri/quad-angulation</div><div style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:13px;background-color:rgb(255,255,255)">
<b>2.1*)</b> ̶s̶t̶a̶r̶t̶ ̶c̶o̶d̶i̶n̶g̶ ̶t̶h̶e̶ ̶r̶e̶c̶u̶r̶s̶i̶v̶e̶ ̶o̶p̶t̶i̶m̶a̶l̶-̶n̶g̶o̶n̶-̶p̶a̶r̶t̶i̶t̶i̶o̶n̶i̶n̶g̶ ̶(̶n̶g̶o̶n̶ ̶p̶o̶k̶e̶ ̶t̶o̶o̶l̶ ̶-̶ ̶3̶r̶d̶ ̶m̶e̶t̶h̶o̶d̶,̶ ̶i̶n̶ ̶m̶y̶ ̶p̶r̶o̶p̶o̶s̶a̶l̶ ̶[̶2]̶)̶ </div>
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Tasks for next week (#6)</div><div style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:13px;background-color:rgb(255,255,255)"><b>1)</b> implementing the tesselator (either Wings, Triangle, or custom)</div><div style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:13px;background-color:rgb(255,255,255)">
<b>2*)</b> find an automatic way of testing (i.e. filling the scene with various meshes, faces, vertices then applying the triangulator)</div><div style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:13px;background-color:rgb(255,255,255)">
<br></div><div style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:13px;background-color:rgb(255,255,255)">Reference</div><div style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:13px;background-color:rgb(255,255,255)">
[1] Triangle <a href="http://www.cs.cmu.edu/~quake/triangle.html" style="background-color:transparent">http://www.cs.cmu.edu/~quake/triangle.html</a></div><div style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:13px;background-color:rgb(255,255,255)">
[2] <a href="http://wiki.blender.org/index.php/User:Ansimionescu/gsoc2012/specs" style="background-color:transparent">http://wiki.blender.org/index.php/User:Ansimionescu/gsoc2012/specs</a></div><div style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:13px;background-color:rgb(255,255,255)">
[3] <a href="http://www.cs.cmu.edu/~quake/triangle.delaunay.html" style="background-color:transparent">http://www.cs.cmu.edu/~quake/triangle.delaunay.html</a></div><div style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:13px;background-color:rgb(255,255,255)">
[4] <a href="http://wiki.blender.org/index.php/User:Ansimionescu#Patches" style="background-color:transparent">http://wiki.blender.org/index.php/User:Ansimionescu#Patches</a></div>