Hi.<div><br></div><div>I almost completed soft matrix stack and ported to GE. There few issues with the Dome to be resolved. Other than that, it works perfectly with OpenGL ES 2.0's shaders and removed all matrix glu code.</div>
<div><br></div><div><a href="http://wiki.blender.org/index.php/User:AlexK/Gsoc2012#Week_3_.28June_4-8.29" target="_blank">http://wiki.blender.org/index.php/User:AlexK/Gsoc2012#Week_3_.28June_4-8.29</a>
</div><div><br></div><div><a href="http://www.youtube.com/watch?v=l5awnph3Ro0" target="_blank">http://www.youtube.com/watch?v=l5awnph3Ro0</a>
</div><div><br></div><div>Next week I will work on default shaders library.</div><div>Also, probably by the end of next week, we would have first playable Android version.</div><div><br></div><div>Best,</div><div>Alex</div>
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