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<small>Hi, Blender Community!<br>
<br>
I'm wirking under camera tracking integration project and here's
some small progress for this week</small><br>
<blockquote
cite="mid:BANLkTinNBdYR2pm3b8N-M-ijAGc+5Yq6AQ@mail.gmail.com"
type="cite">
<pre>1) what you did this week
</pre>
</blockquote>
<small>- Initial implementaiton of new ID named MovieClip.<br>
Currently it has plactically the same functionality as images,
but this functionality would be widen in nearest future.<br>
- Initial implementation of SpaceClip.<br>
Currently you could open image sequence/movie file here,
pan/zoom, use a playback here.<br>
- Added new theme area for Space Clip. <br>
- Implementation of basic cache system for movies (which could be
more general as current implementation and current cachers could
implement 2-3 functions only and all "brains" would be reused).<br>
- Very basic tools implementation -- only sceletion added, no real
tool implemented.<br>
- Started wiki page with general info about my gsoc project where
there's a bit more detailed report:
<a class="moz-txt-link-freetext" href="http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011">http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011</a></small><br>
<blockquote
cite="mid:BANLkTinNBdYR2pm3b8N-M-ijAGc+5Yq6AQ@mail.gmail.com"
type="cite">
<pre>2) what you will do next week
</pre>
</blockquote>
<small>Plans for the next week would be to start implementing
tracking-related tools like markers innteraction, maybe
undistortion (due to it's implemented in libmv). But I'll be still
mostly focusing on tracker-library independent features due to
architecture should allow changing tracking library. </small><br>
<blockquote
cite="mid:BANLkTinNBdYR2pm3b8N-M-ijAGc+5Yq6AQ@mail.gmail.com"
type="cite">
<pre>3) any problems that will require extra attention and the impact on
your proposed schedule
</pre>
</blockquote>
<small>Haven't noticed any serious difficulties -- standard
development process.<br>
</small>
<pre class="moz-signature" cols="72">--
With best regards, Sergey I. Sharybin</pre>
<br>
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