<span style="font-family: arial,sans-serif; font-size: 13px; border-collapse: collapse;">Project: Recast&Detour integration<br><br clear="all">Done this week: <br>- </span><span style="font-family: arial,sans-serif; font-size: 13px; border-collapse: collapse;">finish work on conversion to detour data</span><br>
- fixed bugs in the creation blender representation of the navigation mesh<br>- started preparing for the test build: cleaned up my code in game engine, wrote docs to describe python api (<a href="http://wiki.blender.org/index.php/User:Nicks/Gsoc2010/Docs"><span style="font-family: arial,sans-serif; border-collapse: collapse;"></span>http://wiki.blender.org/index.php/User:Nicks/Gsoc2010/Docs</a>)<span style="font-family: arial,sans-serif; border-collapse: collapse;"><br>
<br>Benoit suggested to make test build for getting feedback from users. I think I'll be ready for it next week. <br></span><div>
<span style="font-family: arial,sans-serif; font-size: 13px; border-collapse: collapse;">Plan for
next week: <br>- preparing to the test build:<br> - fix bugs which Benoit reported to me<br> - finish writing docs (description of the navigation mesh generation) <br> - prepare samples for demonstrating new features<br>
</span></div>- <span style="font-family: arial,sans-serif; font-size: 13px; border-collapse: collapse;">visualization of
the navmesh polygons (don't have time to get to this task. There is always something with higher priority. So I moved it to the next week)</span><br><font color="#888888"><br></font><br><br clear="all"><br>-- <br>Yours sincerely, Nick Samarin<br>