[Soc-2010-dev] Status Report
bob.holcomb at gmail.com
Sun Aug 1 13:21:54 CEST 2010
Hey there. Sorry for not writing sooner, but I'm traveling. Let's catch up Monday. Your latest patch look good to me.
Sent from my iPhone
On Jul 31, 2010, at 1:47 AM, Konrad Wilhelm Kleine <konrad at konradwilhelm.de> wrote:
> last week I spent most of the time on getting the bump map painting
> working. Since there were some issues with my branch of which not all
> have been solved yet I wrote a patch for trunk and committed it to the
> Patch tracker, so that GLSL preview for bump maps is at least working
> for the trunk. After some lately fixes people reported to me that it
> works. Hopefully the patch can make it into the trunk as a bug fix for
> the missing GLSL bump map preview that might be expected by users.
> Here are some links to stuff I've been doing this week:
> Design document:
> Link to the Patch Tracker:
> Discussion on BlenderArtists.org:
> For the next week I need to get painting to work in my branch again as
> soon as possible. It seems to be broken and not debuggable. Tom spend
> quite some time on figuring out this issue on his computer and ended up
> with re-enabling libraries. After that the debug messages seemed to make
> more sense. Of course, next week is reserved for layers and masks.
> I cannot say how much I'd like to work on PTex now. I'll probably work
> with it after GSoC when there is not so much pressure.
> I don't see any problems except the compiling ones.
> Have a nice weekend.
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