This week I was working on animation: studied Joshua's branch, found out how Collada stores skinned animation, added object hierarchy support to exporter and made some small changes. Arystan helped me to fix multiple UV layer import - I couldn't find where the bug was. <br>
<br>Next week I'll continue working on animation.<br><br>I am on schedule. I've got about two weeks to prepare all files for Siggraph.<br><br>Chingiz<br>