Hi all,<br><br>This week I reached an early milestone: a basic functioning implementation of the NLA system I had originally envisaged. While there aren't really that many operators implemented yet, enough (the core ones) have been implemented to test the functionality. It's rather surprising that even in this state, the new NLA is more functional than the old one was :)<br>
<br>At this stage, I've begun seeking an initial round of user feedback, during which a few bugs have been picked up. There are also a few rough edges (i.e. unimplemented stuff, mainly regarding 'editing in place') which seems to be causing a bit more confusion than anticipated. Details of these discussions can be found on the AnimSys discussion list...<br>
<br><br>In this coming week, I don't expect to doing much coding due to exams. When I do get some time near the end of the week, I'll be addressing some of the issues that popped up.<br><br><br>BTW, William was getting some weird crashes on Mac - especially on loading BBB files and/or some older files - which load perfectly fine here for me. It'd be appreciated if some other people on Macs could check if they have any such problems, and send some backtraces of these!<br>
<br><br>Joshua<br><br><br>