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El 19/05/12 14:19, Troy Sobotka escribió:
<blockquote
cite="mid:CALgos2E6zc_sZE2=NyzSWMEGyTzAE3q-+9ptxhbrdNuJPW2+zw@mail.gmail.com"
type="cite">
<p>On May 19, 2012 9:42 AM, "Guillermo Espertino (Gez)" <<a
moz-do-not-send="true" href="mailto:gespertino@gmail.com">gespertino@gmail.com</a>>
wrote:<br>
><br>
> So, if that's so, the way to go (at least avoiding the need
of modifying<br>
> Blender) would be sGamut > Corrective LUT > sRGB
instead of just jumping<br>
> from sGamut to sRGB chromaticity.</p>
<p>The conversion out of the F65 software converts the footage to
ACES.</p>
<p>Following ACES in the pipeline there is the Reference Render
Transform (RRT) and the Output Device Transform (ODT) on the
tail end.</p>
<p>The creative LUT, or Look Modification LUT in ACES terminology,
is situated to be applied prior to the RRT / ODT sequence.<br>
</p>
</blockquote>
If I understand you correctly, that's exactly what I tried to say.<br>
I was wondering if the LMT is missing. That's something to be asked
to the DP, right?<br>
<br>
I mean, the ACES footage should have the LMT applied prior the
conversion to sRGB chromaticity if the footage will be processed in
Blender using that gamut, but in linear space of course.<br>
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