Hi Ton,<br>I'm not talking about UI. I mean to create a 3D object in Blender which has a shape of Unicode character in some font, and it is a feature provided for English characters.<br><br>I don't have contact with other chinese developers, but I think there should be some, because there are chinese UI translation partially done. And to the question of UI translation, I believe once the architecture of the code is stable for translators there will soon be translators.<br>
<br><div class="gmail_quote">2009/12/1 Ton Roosendaal <span dir="ltr"><<a href="mailto:ton@blender.org">ton@blender.org</a>></span><br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
Hi James,<br>
<br>
Yes this is a feature that fits very well with 2.5 specs (better than<br>
2.4), but it needs a bit of design work still. What we seek is an<br>
experieced developer who did multi-language UI code before.<br>
<br>
The plan is to first wrap up all basics related to the gigantic 2.5<br>
recode project, and make a release people can use as a reference for<br>
docs. That version then could also have decent support for translated<br>
UIs.<br>
<br>
If you know chinese developers who would love to help; forward them to<br>
<a href="http://irc.freenode.net" target="_blank">irc.freenode.net</a> #blendercoders.<br>
<br>
-Ton-<br>
<br>
------------------------------------------------------------------------<br>
<font color="#888888">Ton Roosendaal Blender Foundation <a href="mailto:ton@blender.org">ton@blender.org</a> <a href="http://www.blender.org" target="_blank">www.blender.org</a><br>
Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands<br>
</font><div><div></div><div class="h5"><br>
On 29 Nov, 2009, at 12:36, Ruan Beihong wrote:<br>
<br>
> Hi,<br>
> I and most chinese users would be very glad to see Chinese character<br>
> object be able to edit with in Blender.<br>
> I've tried the latest 2.5 version and find that only English<br>
> character can be created. Is it a defect in design or just need<br>
> proper configuration about Chinese fonts?<br>
> Besides, all unicode characters should be created as objects in<br>
> Blender.<br>
> I'd like to hear about your opinions on this question.<br>
> --<br>
> James Ruan<br>
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</div></div></blockquote></div><br><br clear="all"><br>-- <br>James Ruan<br>