Hello<br><br>I'm looking through the capabilities of the Game engine in 2.5. Basicly it can't find a decent roadmap or included features.<br>So I have a question will there in the short future be a sensor system that not just activates a controller, but also works like a sensor (so for instance a radar that says an object at a distance 7 is passing by)<br>
Or should this be done by implementing python scripts?<br><br>In the new blender 2.5, how much is already implemented, since it can't even handle a<br>print "something useful" <br>without some error.<br><br>
Help appreciated.<br><br><br>