Hi,<br><br>I'd like to make a small proposal to unify the way images are exported along with 3D format file (OBJ, FBX, etc.).<br><br>It'll be a simple function that works like this:<br><br>For each image if it's "below" current .blend file directory, rebuild the same dir structure in the target dir.<br>
For example //texture/foo/bar.png becomes texture/foo/bar.png in target dir.<br><br>If an image is not "below" current .blend file directory, disregard it's path and copy it in the same directory where 3D file goes.<br>
<br>This logic will help ensure that all image paths are relative and that a user gets his images in one place. It'll also provide consistent behaviour across exporters.<br><br>I prefer to write it in C, so that the new COLLADA exporter benefits, and expose to Python through "bpy.utils".<br>
<br>Arystan<br>