[Bf-taskforce25] search-based workflow
Ton Roosendaal
ton at blender.org
Fri Mar 13 15:21:07 CET 2009
Hi,
> The question again is about context - should it follow the
> context of where the cursor currently is?
Blender should allow any hotkey to activate any button in other
regions, so the search button in top bar gets immediate input even when
you don't move the mouse to it, similarly we can use that for the
properties of last-used-operators.
-Ton-
------------------------------------------------------------------------
Ton Roosendaal Blender Foundation ton at blender.org www.blender.org
Blender Institute BV Entrepotdok 57A 1018AD Amsterdam The Netherlands
On 13 Mar, 2009, at 13:05, William Reynish wrote:
> Enso is a nice idea, in that it is completely non-modal, and works in
> all cases. It could indeed be a nice way to use searching for
> operators. The question again is about context - should it follow the
> context of where the cursor currently is? This is what Blender does
> now - hotkeys only respond to actions within the current editor, which
> is where the cursor is.
>
> The problem with text-based input for Blender is that you might easily
> lose track of where the cursor is, and the command you are calling
> might suddenly not work because the cursor is moved into another
> editor. Same issue exists of macros, as we discussed during Winter
> Camp.
>
> It may not be that big a problem, especially if the searches are
> clear, and that you can instantly see in which context you are
> performing the search.
>
> Cheers,
>
> W
>
>
> On 12 Mar, 2009, at 12:55 PM, Ton Roosendaal wrote:
>
>> Hi,
>>
>> Was googling around, and found this new startup co-founded by Aza
>> (son-of) Raskin.
>> http://humanized.com/enso/
>>
>> Entirely search based tools/actions. Even follows our concept "only
>> use
>> sticky modes while user actively does something".
>>
>> Their search tool works with holding CapsLock, probably they have a
>> way
>> to disable it?
>>
>> Another great post from Aza, it's very close to our work currently:
>> http://humanized.com/weblog/2008/07/18/designing-without-modal-
>> overlays/
>>
>> And some of his work on Mozilla:
>> http://humanized.com/weblog/2008/07/14/ubiquitous-interfaces-
>> ubiquitous-functionality/
>>
>> -Ton-
>>
>> ----------------------------------------------------------------------
>> --
>> Ton Roosendaal Blender Foundation ton at blender.org
>> www.blender.org
>> Blender Institute BV Entrepotdok 57A 1018AD Amsterdam The
>> Netherlands
>>
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