[Bf-scripts-dev] Removing the Wings3D Module
Willian Padovani Germano
wgermano at ig.com.br
Sat Nov 27 05:34:38 CET 2004
Anthony D'Agostino wrote:
> My Nendo module is much more robust and will always import correctly.
> But the edge table in the Nendo format is limited to 32,767 entries.
> Wings has extended this limit to 65,535. Since Blender can now support
> larger meshes, I'll allow my module to support the higher settings,
> unless anyone objects.
Yes, good idea. Nice thing to inform at its doc, too : ).
> I've filled in the __bpydoc__ for all of my scripts. I edited the
> files from the 2.35a release. And the only two of my modules that have
> had changes by others are LW and OFF. Let me know when I should send
> you my updates.
That's great, thanks. I'll update scripts and try to fix some things
later today, feel free to send me the new files. (By LW I guess you
mean that change to mod_meshtools, is it?)
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