[Bf-scripts-dev] sculpt mesh 12 is now available
joeeagar at prodigy.net
Wed Nov 10 13:25:03 CET 2004
Tom Musgrove wrote:
> Okay it has mirroring on the x direction, which can be toggled on and
> off via the popup menu.
> It now maintains the subsurf when using the tool (I'll make that a
> toggleable obtion as well since turning it off speeds things up).
> You can download it here - it works great.
NMesh.NMesh doc (subsurfs is a per-mesh thing, not per-object and
properties are for the gameengine):
Get the mesh subdivision levels for realtime display and rendering.
list of ints: [display, render].
Set the mesh subdivision levels for realtime display and rendering.
|*subdiv*| - new subdiv levels: [display, render]. Both are
clamped to lie in the range [1, 6].
/ (type=list of 2 ints)/
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