<div dir="ltr">Hello, i want to create a little game in blender. There is an object (a robot) with a child (robot arm), and i want to have a common collision bound for them, because i need to react the arm collision back to the parent. <div>
If i apply "Compound" collision bound for them, it works well, but when i moved the child relative to the parent object (with a motion actuator), then the common collision bound do not updated. <div>Is there a way in python to refresh the common bound?</div>
<div>An other solution could be to use "getReactionForce()" of the child, and apply it on the parend, but "getReactionForce()" always returns (0,0,0). And as i read it is not implemented yet. Really not? Is there an alternative way to get the collision reaction forces?</div>
<div>Thanks for help:</div><div>Bence</div></div></div>