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Hi Zadeek,<br>
<br>
What I like to do for rendering multiple frames (on my desktop
environment) is to open multiple copies of Blender. The file I'm
rendering needs to have some settings from the render output panel
changed from the default. In short, "Overwrite" must be disabled and
"Placeholders" must enabled.<br>
<br>
Though I can't speak to OpenGL rendering in background mode, this
trick should let you render multiple frames at once. I have found it
does speed things up a bit, even on my hyperthreaded 4-core system.<br>
<br>
-Peter Cassetta<br>
<br>
<div class="moz-cite-prefix">On 07/29/2013 01:05 AM, zadeek ummer
wrote:<br>
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<div>hello everyone,<br>
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I am using blender for rendering animations on my server
and it takes about 18 secs to do a 90 frame render. is
there anyway to decrease the rendering time. currently
blender can use threads only on one frame .<br>
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is it possible to use opengl render in background mode??<br>
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is there a way to render multiple frames???<br>
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thanks<br>
</div>
Zadeek<br>
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