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On October 5, 2010 at 3:38 PM Glen Pike <glen@engineeredarts.co.uk> wrote:<br />
<br />
> You might need to call Blender.Redraw(-1)
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<p style="margin: 0px;">Tried Redraw(-1) -- no difference</p>
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><br />
> http://www.blender.org/documentation/249PythonDoc/frames.html<br />
><br />
><br />
><br />
> On 05/10/2010 16:27, andrew2006@flight.us wrote:<br />
> ><br />
> > hi, all<br />
> ><br />
> > i am very new to both blender, python and blender python.<br />
> ><br />
> > I have a rudimentary script creating a mesh primitive (cylinder)<br />
> ><br />
> > I get the object handle like so: obj=Blender.Object.Get('cylmesh')<br />
> ><br />
> > then I do<br />
> ><br />
> > obj.setLocation(x,y,0.5)<br />
> ><br />
> > -- or, alternatively ---<br />
> ><br />
> > obj.LocX=x<br />
> > obj.LocY=y<br />
> ><br />
> > (my "x" and "y" are non-zero)<br />
> ><br />
> > but the mesh stays at the origin<br />
> ><br />
> > the "setLocation()" call doesn't seem to have an effect, nor do the<br />
> > "Loc[X,Y,Z]" assignments<br />
> ><br />
> > yet, there are no errors reported<br />
> ><br />
> > blender version: 2.49b<br />
> ><br />
> > tia<br />
> ><br />
> > andrew<br />
> ><br />
> ><br />
> > _______________________________________________<br />
> > Bf-python mailing list<br />
> > Bf-python@blender.org<br />
> > http://lists.blender.org/mailman/listinfo/bf-python<br />
><br />
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