[Bf-python] Latest update on Mesh module
Campbell Barton
cbarton at metavr.com
Mon Oct 17 07:54:12 CEST 2005
Ken Hughes wrote:
> So I'm looking now at the other miscellaneous methods in NMesh, with
> future thoughts of replacing NMesh completely. Should I recode all of
> those methods, or are there some "legacy" ones which don't make much
> sense anymore or are rarely used? Are they any methods glaringly
> missing, based on recent additions elsewhere in Blender.
Hi Ken, I use nmesh.transform(matrix) a lot for exporters, should be
trivial, and could use the same syntax as NMesh.
An equivilent to NMesh.getRawFromObject is needed for exporters (maybe
there could be added a function like Alt+C, then you get the resulting mesh)
Another usefull function is scanfill. though this will probably be a
editmode only function too.
I have also needed a "Recalc Normals Outside" function, with some mesh
generation its tricky to work out wich way to flip the face,
I was wondering if the editMode functions work when there are no ed
views open?
Good progress ;) It might be some time before I convert most of my
scripts across, but I intend to where appropriate.
- Cam
>
> Later, I'd like to know people's thoughts on implementing ALL the mesh
> tools, especially things like extrude (I also hope some people try out
> the experimental stuff I've added already for "simple" tools to see
> that they really work OK).
>
> Thanks -- Ken
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--
Campbell J Barton
133 Hope Street
Geelong West, Victoria 3218 Australia
URL: http://www.metavr.com
e-mail: cbarton at metavr.com
phone: AU (03) 5229 0241
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