[Bf-python] Python API patch for IPO texture channels
johnny.matthews at gmail.com
Wed Mar 16 18:31:39 CET 2005
I think we may want to look at some analogs to the modeler so that
python can act in a pseudo-macro sense.
for i in range(1,100):
obj.setLoc(x,y,z) // Grab
obj.insertKey(Loc) // Presses i key and chooses Loc
frame.advance() // Right arrow key (this is just pseudocode)
Then as a scripter, I can call a function in the API that is a function
of the program.
Personally I think some api functions that are "higher level" meaning
that they can be done already with a lot
more api code rather than a single call are a good thing IF those have
meaning in the application itself. Like
"insert Key" or "subdivide". Provides for easier automation certainly.
Ken Hughes wrote:
> Johnny Matthews wrote:
>> It that case, what I am suggesting would be the same functionality as
>> you have there. /me shuts up now.
> Well, no, I think at the very least it might be useful to put
> some scripts like this somewhere (maybe on elysiun.com) to help
> make life easier for the Python programmers. God knows how many
> times I've tried to figure out something only to find that
> someone else had a simple answer.
> My reply was to try to encapsulate what you were asking for, and
> to have a discussion of whether it was something which should be
> done in C or in Python.
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